48 lines
1.0 KiB
C#
48 lines
1.0 KiB
C#
namespace Barotrauma
|
|
{
|
|
partial class Screen
|
|
{
|
|
private static Screen selected;
|
|
|
|
public static Screen Selected
|
|
{
|
|
get { return selected; }
|
|
}
|
|
|
|
public static void SelectNull()
|
|
{
|
|
selected = null;
|
|
}
|
|
|
|
public virtual void Deselect()
|
|
{
|
|
}
|
|
|
|
public virtual void Select()
|
|
{
|
|
if (selected != null && selected != this)
|
|
{
|
|
selected.Deselect();
|
|
#if CLIENT
|
|
//make sure any textbox in the previously selected screen doesn't stay selected
|
|
if (GUI.KeyboardDispatcher.Subscriber != DebugConsole.TextBox)
|
|
{
|
|
GUI.KeyboardDispatcher.Subscriber = null;
|
|
GUI.ScreenChanged = true;
|
|
}
|
|
#endif
|
|
}
|
|
selected = this;
|
|
}
|
|
|
|
public virtual Camera Cam
|
|
{
|
|
get { return null; }
|
|
}
|
|
|
|
public virtual void Update(double deltaTime)
|
|
{
|
|
}
|
|
}
|
|
}
|