Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/Health/Afflictions/AfflictionPsychosis.cs
T
Joonas Rikkonen 044fd3344b 2f107db...5202af9
2019-03-18 21:42:26 +02:00

28 lines
752 B
C#

using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Barotrauma.Extensions;
using System.Xml.Linq;
using System;
namespace Barotrauma
{
partial class AfflictionPsychosis : Affliction
{
public AfflictionPsychosis(AfflictionPrefab prefab, float strength) : base(prefab, strength)
{
}
public override void Update(CharacterHealth characterHealth, Limb targetLimb, float deltaTime)
{
base.Update(characterHealth, targetLimb, deltaTime);
UpdateProjSpecific(characterHealth, targetLimb, deltaTime);
}
partial void UpdateProjSpecific(CharacterHealth characterHealth, Limb targetLimb, float deltaTime);
}
}