151 lines
3.0 KiB
C#
151 lines
3.0 KiB
C#
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using Microsoft.Xna.Framework.Input;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Xml;
|
|
using System.Xml.Linq;
|
|
|
|
namespace Barotrauma
|
|
{
|
|
partial class HumanoidAnimParams : ISerializableEntity
|
|
{
|
|
public string Name
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
public Dictionary<string, SerializableProperty> SerializableProperties
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
public HumanoidAnimParams(string file)
|
|
{
|
|
XDocument doc = XMLExtensions.TryLoadXml(file);
|
|
if (doc == null || doc.Root == null) return;
|
|
|
|
Name = doc.Root.Name.ToString();
|
|
|
|
SerializableProperties = SerializableProperty.DeserializeProperties(this, doc.Root);
|
|
}
|
|
|
|
[Serialize(0.3f, true), Editable]
|
|
public float GetUpSpeed
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(1.54f, true), Editable]
|
|
public float HeadPosition
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(1.15f, true), Editable]
|
|
public float TorsoPosition
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
|
|
[Serialize(0.25f, true), Editable]
|
|
public float HeadLeanAmount
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(0.25f, true), Editable]
|
|
public float TorsoLeanAmount
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(5.0f, true), Editable]
|
|
public float CycleSpeed
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(15.0f, true), Editable]
|
|
public float FootMoveStrength
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
[Serialize(20.0f, true), Editable]
|
|
public float FootRotateStrength
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
|
|
[Serialize("0.4,0.12", true), Editable]
|
|
public Vector2 StepSize
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize("0.0, 0.0", true), Editable]
|
|
public Vector2 FootMoveOffset
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(10.0f, true), Editable]
|
|
public float LegCorrectionTorque
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(15.0f, true), Editable]
|
|
public float ThighCorrectionTorque
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize("0.4, 0.15", true), Editable]
|
|
public Vector2 HandMoveAmount
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize("-0.15, 0.0", true), Editable]
|
|
public Vector2 HandMoveOffset
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(0.7f, true), Editable]
|
|
public float HandMoveStrength
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Serialize(-1.0f, true), Editable]
|
|
public float HandClampY
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
}
|
|
}
|