59 lines
2.3 KiB
C#
59 lines
2.3 KiB
C#
using Barotrauma.Items.Components;
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using Barotrauma.Extensions;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma
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{
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class AIObjectiveChargeBatteries : AIObjectiveLoop<PowerContainer>
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{
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public override string DebugTag => "charge batteries";
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private readonly IEnumerable<PowerContainer> batteryList;
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public AIObjectiveChargeBatteries(Character character, string option) : base(character, option)
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{
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batteryList = Item.ItemList.Select(i => i.GetComponent<PowerContainer>()).Where(b => b != null);
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}
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public override bool IsDuplicate(AIObjective otherObjective)
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{
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return otherObjective is AIObjectiveChargeBatteries other && other.Option == Option;
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}
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protected override void FindTargets()
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{
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foreach (Item item in Item.ItemList)
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{
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if (item.Prefab.Identifier != "battery" && !item.HasTag("battery")) { continue; }
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if (item.Submarine == null) { continue; }
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if (item.Submarine.TeamID != character.TeamID) { continue; }
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if (character.Submarine != null && !character.Submarine.IsEntityFoundOnThisSub(item, true)) { continue; }
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var battery = item.GetComponent<PowerContainer>();
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if (battery != null)
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{
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if (!ignoreList.Contains(battery))
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{
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if (!targets.Contains(battery))
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{
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targets.Add(battery);
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}
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}
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}
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}
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if (targets.None())
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{
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character.Speak(TextManager.Get("DialogNoBatteries"), null, 4.0f, "nobatteries", 10.0f);
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}
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else
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{
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targets.Sort((x, y) => x.ChargePercentage.CompareTo(y.ChargePercentage));
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}
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}
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protected override bool Filter(PowerContainer battery) => true;
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protected override float Average(PowerContainer battery) => 100 - battery.ChargePercentage;
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protected override IEnumerable<PowerContainer> GetList() => batteryList;
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protected override AIObjective ObjectiveConstructor(PowerContainer battery) => new AIObjectiveOperateItem(battery, character, Option, false);
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}
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}
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