Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Networking/Voip/VoipClient.cs
Joonas Rikkonen 97f31d0c94 5202af9...3ea33fb
2019-03-18 22:24:07 +02:00

128 lines
4.5 KiB
C#

using Barotrauma.Sounds;
using Lidgren.Network;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Barotrauma.Items.Components;
namespace Barotrauma.Networking
{
class VoipClient : IDisposable
{
private GameClient gameClient;
private NetClient netClient;
private DateTime lastSendTime;
private List<VoipQueue> queues;
private UInt16 storedBufferID = 0;
public VoipClient(GameClient gClient,NetClient nClient)
{
gameClient = gClient;
netClient = nClient;
queues = new List<VoipQueue>();
lastSendTime = DateTime.Now;
}
public void RegisterQueue(VoipQueue queue)
{
if (queue == VoipCapture.Instance) return;
if (!queues.Contains(queue)) queues.Add(queue);
}
public void UnregisterQueue(VoipQueue queue)
{
if (queues.Contains(queue)) queues.Remove(queue);
}
public void SendToServer()
{
if (GameMain.Config.VoiceSetting == GameSettings.VoiceMode.Disabled)
{
if (VoipCapture.Instance != null)
{
storedBufferID = VoipCapture.Instance.LatestBufferID;
VoipCapture.Instance.Dispose();
}
return;
}
else
{
if (VoipCapture.Instance == null) VoipCapture.Create(GameMain.Config.VoiceCaptureDevice, storedBufferID);
if (VoipCapture.Instance == null || VoipCapture.Instance.EnqueuedTotalLength <= 0) return;
}
if (DateTime.Now >= lastSendTime + VoipConfig.SEND_INTERVAL)
{
NetOutgoingMessage msg = netClient.CreateMessage();
msg.Write((byte)ClientPacketHeader.VOICE);
msg.Write((byte)VoipCapture.Instance.QueueID);
VoipCapture.Instance.Write(msg);
netClient.SendMessage(msg, NetDeliveryMethod.Unreliable);
lastSendTime = DateTime.Now;
}
}
public void Read(NetBuffer msg)
{
byte queueId = msg.ReadByte();
VoipQueue queue = queues.Find(q => q.QueueID == queueId);
if (queue == null)
{
#if DEBUG
DebugConsole.NewMessage("Couldn't find VoipQueue with id " + queueId.ToString() + "!", Color.Red);
#endif
return;
}
if (queue.Read(msg))
{
Client client = gameClient.ConnectedClients.Find(c => c.VoipQueue == queue);
if (client.Muted || client.MutedLocally) { return; }
if (client.VoipSound == null)
{
DebugConsole.Log("Recreating voipsound " + queueId);
client.VoipSound = new VoipSound(GameMain.SoundManager, client.VoipQueue);
}
if (client.Character != null && !client.Character.IsDead && !client.Character.IsDead && client.Character.SpeechImpediment <= 100.0f)
{
var messageType = ChatMessage.CanUseRadio(client.Character, out WifiComponent radio) ? ChatMessageType.Radio : ChatMessageType.Default;
client.Character.ShowSpeechBubble(1.25f, ChatMessage.MessageColor[(int)messageType]);
client.VoipSound.UseRadioFilter = messageType == ChatMessageType.Radio;
if (client.VoipSound.UseRadioFilter)
{
client.VoipSound.SetRange(radio.Range * 0.8f, radio.Range);
}
else
{
client.VoipSound.SetRange(ChatMessage.SpeakRange * 0.4f, ChatMessage.SpeakRange);
}
if (!client.VoipSound.UseRadioFilter && Character.Controlled != null)
{
client.VoipSound.UseMuffleFilter = SoundPlayer.ShouldMuffleSound(Character.Controlled, client.Character.WorldPosition, ChatMessage.SpeakRange, client.Character.CurrentHull);
}
}
GameMain.NetLobbyScreen.SetPlayerSpeaking(client);
GameMain.GameSession?.CrewManager?.SetPlayerSpeaking(client);
}
}
public void Dispose()
{
VoipCapture.Instance?.Dispose();
}
}
}