Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Events/Missions/MissionMode.cs
Joonas Rikkonen 044fd3344b 2f107db...5202af9
2019-03-18 21:42:26 +02:00

19 lines
595 B
C#

namespace Barotrauma
{
partial class MissionMode : GameMode
{
public override void MsgBox()
{
if (mission == null) return;
var missionMsg = new GUIMessageBox(mission.Name, mission.Description, 400, 400);
missionMsg.UserData = "missionstartmessage";
#if SERVER
Networking.GameServer.Log(TextManager.Get("Mission") + ": " + mission.Name, Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.ServerMessage);
#endif
}
}
}