Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Shaders/Content_opengl.mgcb
T
Joonas Rikkonen 63eb4d64e5 f8b0295...0671290
2019-03-18 23:30:58 +02:00

63 lines
1.4 KiB
Plaintext

#----------------------------- Global Properties ----------------------------#
/outputDir:bin/$(Platform)
/intermediateDir:obj/$(Platform)
/platform:DesktopGL
/config:
/profile:Reach
/compress:False
#-------------------------------- References --------------------------------#
#---------------------------------- Content ---------------------------------#
#begin blurshader_opengl.fx
/importer:EffectImporter
/processor:EffectProcessor
/processorParam:DebugMode=Auto
/build:blurshader_opengl.fx
#begin Content_opengl.mgcb
/importer:
/processor:
/build:Content_opengl.mgcb
#begin damageshader_opengl.fx
/importer:EffectImporter
/processor:EffectProcessor
/processorParam:DebugMode=Auto
/build:damageshader_opengl.fx
#begin deformshader_opengl.fx
/importer:EffectImporter
/processor:EffectProcessor
/processorParam:DebugMode=Auto
/build:deformshader_opengl.fx
#begin losshader_opengl.fx
/importer:EffectImporter
/processor:EffectProcessor
/processorParam:DebugMode=Auto
/build:losshader_opengl.fx
#begin postprocess_opengl.fx
/importer:EffectImporter
/processor:EffectProcessor
/processorParam:DebugMode=Auto
/build:postprocess_opengl.fx
#begin solidcolor_opengl.fx
/importer:EffectImporter
/processor:EffectProcessor
/processorParam:DebugMode=Auto
/build:solidcolor_opengl.fx
#begin watershader_opengl.fx
/importer:EffectImporter
/processor:EffectProcessor
/processorParam:DebugMode=Auto
/build:watershader_opengl.fx