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8c19adeb5e795e55b8a01b9c79a01f82f7ea9ca3
LuaCsForBarotraumaEP/Subsurface/Source/Utils
History
Regalis c1a1990f08 - moving characters out of the way when the sub is teleported to the right position in multiplayer (monsters shouldn't randomly pop up inside the submarine anymore)
- taking sub position into account when snapping cursor position to the grid -> new items/structures are aligned with existing ones if editing the sub while a round is running
2016-03-28 16:11:55 +03:00
..
MathUtils.cs
- moving characters out of the way when the sub is teleported to the right position in multiplayer (monsters shouldn't randomly pop up inside the submarine anymore)
2016-03-28 16:11:55 +03:00
MTRandom.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
Rand.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
SaveUtil.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
TextureLoader.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
ToolBox.cs
- npcs wont try grab items from other characters' inventories
2016-03-18 17:48:25 +02:00
UpdaterUtil.cs
dmgn
2016-02-05 19:34:10 +02:00
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