Files
LuaCsForBarotraumaEP/Subsurface/Source/Networking/BanList.cs

152 lines
4.3 KiB
C#

using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Barotrauma.Networking
{
class BanList
{
const string SavePath = "Data/bannedplayers.txt";
private List<BannedPlayer> bannedPlayers;
private GUIFrame banFrame;
public GUIFrame BanFrame
{
get { return banFrame; }
}
public BanList()
{
bannedPlayers = new List<BannedPlayer>();
if (File.Exists(SavePath))
{
string[] lines;
try
{
lines = File.ReadAllLines(SavePath);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to open the list of banned players in "+SavePath, e);
return;
}
foreach (string line in lines)
{
string[] separatedLine = line.Split(',');
if (separatedLine.Length != 2) continue;
bannedPlayers.Add(new BannedPlayer(separatedLine[0],separatedLine[1]));
}
}
}
public void BanPlayer(string name, string ip)
{
if (bannedPlayers.FirstOrDefault(bp => bp.IP == ip)!=null) return;
bannedPlayers.Add(new BannedPlayer(name,ip));
}
public bool IsBanned(string IP)
{
return bannedPlayers.FirstOrDefault(bp => bp.IP == IP)!=null;
}
public bool ToggleBanFrame(GUIButton button, object obj)
{
banFrame = CreateBanFrame();
return true;
}
private GUIFrame CreateBanFrame()
{
banFrame = new GUIFrame(new Rectangle(0,0,GameMain.GraphicsWidth,GameMain.GraphicsHeight), Color.Black*0.5f);
GUIFrame innerFrame = new GUIFrame(new Rectangle(0,0,400,300), null, Alignment.Center, GUI.Style, banFrame);
new GUITextBlock(new Rectangle(0, -10, 0, 30), "Banned IPs:", GUI.Style, Alignment.Left, Alignment.Left, innerFrame, false, GUI.LargeFont);
var banList = new GUIListBox(new Rectangle(0, 30, 0, 0), GUI.Style, innerFrame);
foreach (BannedPlayer bannedPlayer in bannedPlayers)
{
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 0, 25),
bannedPlayer.IP+" ("+bannedPlayer.Name+")",
GUI.Style,
Alignment.Left, Alignment.Left, banList);
textBlock.Padding = new Vector4(10.0f, 0.0f, 0.0f, 0.0f);
textBlock.UserData = banList;
var removeButton = new GUIButton(new Rectangle(0,00,100,20), "Remove", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock);
removeButton.UserData = bannedPlayer;
removeButton.OnClicked = RemoveBan;
}
var closeButton = new GUIButton(new Rectangle(0,30,100,20), "Close", Alignment.BottomRight, GUI.Style, innerFrame);
closeButton.OnClicked = CloseFrame;
return banFrame;
}
private bool RemoveBan(GUIButton button, object obj)
{
BannedPlayer banned = obj as BannedPlayer;
if (banned == null) return false;
bannedPlayers.Remove(banned);
CreateBanFrame();
return true;
}
private bool CloseFrame(GUIButton button, object obj)
{
banFrame = null;
return true;
}
public void Save()
{
List<string> lines = new List<string>();
foreach (BannedPlayer banned in bannedPlayers)
{
lines.Add(banned.Name + "," + banned.IP);
}
try
{
File.WriteAllLines(SavePath, lines);
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving the list of banned players to "+SavePath+" failed", e);
}
}
}
class BannedPlayer
{
public string Name;
public string IP;
public BannedPlayer(string name, string ip)
{
this.Name = name;
this.IP = ip;
}
}
}