- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
68 lines
3.1 KiB
C#
68 lines
3.1 KiB
C#
#region MIT License
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/*Copyright (c) 2012-2016, Robert Rouhani <robert.rouhani@gmail.com>
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SharpFont based on Tao.FreeType, Copyright (c) 2003-2007 Tao Framework Team
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.*/
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#endregion
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using System;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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[assembly: CLSCompliant(true)]
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[assembly: InternalsVisibleTo("SharpFont.HarfBuzz, PublicKey=0024000004800000940000000602000000240000525341310004000001000100bfa6d85b0d27c914bc0fe0b18b7f05e0b2ac082c9e154b1739325f4e5537a3dc24712151df168ff0b28699c42cfc39f5f604c6321615d0dc1cd295422d2d244a172d24de1b01d1ced6854ed8d0cc82dd20409a1555f355160612869002de0bc9a9e50eaaa762ec4ebb46943adc18e829a0eb2ee45f47a2d9d46e808c736c77e9")]
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("SharpFont")]
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[assembly: AssemblyDescription("Cross-platform FreeType bindings for C#")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Robmaister")]
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[assembly: AssemblyProduct("SharpFont")]
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[assembly: AssemblyCopyright("Copyright (c) Robert Rouhani 2012-2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("baf287e3-cfcc-4183-ba83-f23a7ecb8373")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("4.0.1.200")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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//The SemVer version
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[assembly: AssemblyInformationalVersion("4.0.1")]
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