Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/GUI/GUIMessageBox.cs

181 lines
7.4 KiB
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma
{
public class GUIMessageBox : GUIFrame
{
public static List<GUIComponent> MessageBoxes = new List<GUIComponent>();
public const int DefaultWidth = 400, DefaultHeight = 250;
public List<GUIButton> Buttons { get; private set; } = new List<GUIButton>();
//public GUIFrame BackgroundFrame { get; private set; }
public GUILayoutGroup Content { get; private set; }
public GUIFrame InnerFrame { get; private set; }
public GUITextBlock Header { get; private set; }
public GUITextBlock Text { get; private set; }
public string Tag { get; private set; }
public static GUIComponent VisibleBox => MessageBoxes.LastOrDefault();
public GUIMessageBox(string headerText, string text)
: this(headerText, text, new string[] {"OK"}, DefaultWidth, 0)
{
this.Buttons[0].OnClicked = Close;
}
public GUIMessageBox(string headerText, string text, int width, int height)
: this(headerText, text, new string[] { "OK" }, width, height)
{
this.Buttons[0].OnClicked = Close;
}
// TODO: allow to use a relative size.
public GUIMessageBox(string headerText, string text, string[] buttons, int width = DefaultWidth, int height = 0, Alignment textAlignment = Alignment.TopLeft, string tag = "")
: base(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: "")
{
int headerHeight = 30;
InnerFrame = new GUIFrame(new RectTransform(new Point(width, height), RectTransform, Anchor.Center) { IsFixedSize = false }, style: null);
GUI.Style.Apply(InnerFrame, "", this);
Content = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), InnerFrame.RectTransform, Anchor.Center)) { AbsoluteSpacing = 5 };
Tag = tag;
if (height == 0)
{
string wrappedText = ToolBox.WrapText(text, Content.Rect.Width, GUI.Font);
string[] lines = wrappedText.Split('\n');
foreach (string line in lines)
{
height += (int)GUI.Font.MeasureString(line).Y;
}
height += string.IsNullOrWhiteSpace(headerText) ? 220 : 220 - headerHeight;
}
InnerFrame.RectTransform.NonScaledSize = new Point(InnerFrame.Rect.Width, height);
Header = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), Content.RectTransform),
headerText, textAlignment: Alignment.Center, wrap: true);
GUI.Style.Apply(Header, "", this);
if (!string.IsNullOrWhiteSpace(text))
{
Text = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), Content.RectTransform),
text, textAlignment: textAlignment, wrap: true);
GUI.Style.Apply(Text, "", this);
}
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), Content.RectTransform, Anchor.BottomCenter, maxSize: new Point(1000, 50)),
isHorizontal: true, childAnchor: buttons.Length > 1 ? Anchor.BottomLeft : Anchor.Center)
{
AbsoluteSpacing = 5,
IgnoreLayoutGroups = true
};
Buttons = new List<GUIButton>(buttons.Length);
for (int i = 0; i < buttons.Length; i++)
{
var button = new GUIButton(new RectTransform(new Vector2(Math.Min(0.9f / buttons.Length, 0.5f), 1.0f), buttonContainer.RectTransform, maxSize: new Point(300, 35)), buttons[i], style: "GUIButtonLarge");
Buttons.Add(button);
}
MessageBoxes.Add(this);
}
///// <summary>
///// This is the new constructor.
///// TODO: for some reason the background does not prohibit input on the elements that are behind the box
///// TODO: allow providing buttons in the constructor
///// </summary>
/*public GUIMessageBox(RectTransform rectT, string headerText, string text, Alignment textAlignment = Alignment.TopCenter)
: base(rectT, "")
{
//BackgroundFrame = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight), rectT, Anchor.Center), null, Color.Black * 0.5f);
float headerHeight = 0.2f;
float margin = 0.05f;
InnerFrame = new GUIFrame(rectT);
GUI.Style.Apply(InnerFrame, "", this);
Header = null;
if (!string.IsNullOrWhiteSpace(headerText))
{
Header = new GUITextBlock(new RectTransform(new Vector2(1, headerHeight), InnerFrame.RectTransform, Anchor.TopCenter)
{
RelativeOffset = new Vector2(0, margin)
}, headerText, textAlignment: Alignment.Center);
GUI.Style.Apply(Header, "", this);
}
if (!string.IsNullOrWhiteSpace(text))
{
float offset = headerHeight + margin;
var size = Header == null ? Vector2.One : new Vector2(1 - margin * 2, 1 - offset + margin);
Text = new GUITextBlock(new RectTransform(size, InnerFrame.RectTransform, Anchor.TopCenter)
{
RelativeOffset = new Vector2(0, offset)
}, text, textAlignment: textAlignment, wrap: true);
GUI.Style.Apply(Text, "", this);
}
MessageBoxes.Add(this);
}*/
//public override void AddToGUIUpdateList(bool ignoreChildren = false, bool updateLast = false)
//{
// base.AddToGUIUpdateList(ignoreChildren, updateLast);
//}
//public override void Draw(SpriteBatch spriteBatch, bool drawChildren = true)
//{
// if (RectTransform == null)
// {
// base.Draw(spriteBatch, drawChildren);
// }
// else
// {
// // Custom draw order so that the background is rendered behind the parent.
// if (drawChildren)
// {
// BackgroundFrame?.Draw(spriteBatch);
// }
// base.Draw(spriteBatch, false);
// if (drawChildren)
// {
// InnerFrame?.Draw(spriteBatch);
// Header?.Draw(spriteBatch);
// Text?.Draw(spriteBatch);
// Buttons.ForEach(b => b.Draw(spriteBatch));
// }
// }
//}
public void Close()
{
if (Parent != null) Parent.RemoveChild(this);
if (MessageBoxes.Contains(this)) MessageBoxes.Remove(this);
}
public bool Close(GUIButton button, object obj)
{
Close();
return true;
}
public static void CloseAll()
{
MessageBoxes.Clear();
}
/// <summary>
/// Parent does not matter. It's overridden.
/// </summary>
public void AddButton(RectTransform rectT, string text, GUIButton.OnClickedHandler onClick)
{
rectT.Parent = RectTransform;
Buttons.Add(new GUIButton(rectT, text) { OnClicked = onClick });
}
}
}