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8b07e91d2c59c2f6caaa3ec2cf00dc9f0f46104c
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Characters/Animation
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Joonas Rikkonen 60ad5ed3fb Reverted b26b6a74. Making stunned characters receive damage from limb impacts caused them to suffer excessive amounts of damage when falling or getting thrown around when the sub hits something (e.g. a moloch attacking a sub could easily kill crew members by bumping the sub and falling down the stairs was often a death sentence). In general I don't think it's a good idea to apply impact damage from limb impacts, because the limbs may occasionally move or rotate at very high velocities due to the animations.
2018-02-05 11:16:03 +02:00
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Ragdoll.cs
Reverted b26b6a74. Making stunned characters receive damage from limb impacts caused them to suffer excessive amounts of damage when falling or getting thrown around when the sub hits something (e.g. a moloch attacking a sub could easily kill crew members by bumping the sub and falling down the stairs was often a death sentence). In general I don't think it's a good idea to apply impact damage from limb impacts, because the limbs may occasionally move or rotate at very high velocities due to the animations.
2018-02-05 11:16:03 +02:00
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