Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Events/EventActions/ConversationAction.cs
2023-11-10 17:45:19 +02:00

455 lines
20 KiB
C#

using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Barotrauma.Extensions;
using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma
{
partial class ConversationAction : EventAction
{
private GUIMessageBox dialogBox;
private static ConversationAction lastActiveAction;
private static GUIMessageBox lastMessageBox;
public static bool IsDialogOpen
{
get
{
return GUIMessageBox.MessageBoxes.Any(mb =>
mb.UserData as string == "ConversationAction" ||
(mb.UserData is Pair<string, UInt16> pair && pair.First == "ConversationAction"));
}
}
public static bool FadeScreenToBlack
{
get { return IsDialogOpen && shouldFadeToBlack; }
}
private static bool shouldFadeToBlack;
private bool IsBlockedByAnotherConversation(IEnumerable<Entity> _, float duration)
{
return
lastActiveAction != null &&
lastActiveAction.ParentEvent != ParentEvent &&
Timing.TotalTime < lastActiveAction.lastActiveTime + duration;
}
partial void ShowDialog(Character speaker, Character targetCharacter)
{
CreateDialog(GetDisplayText(), speaker, Options.Select(opt => opt.Text), GetEndingOptions(), actionInstance: this, spriteIdentifier: EventSprite, fadeToBlack: FadeToBlack, dialogType: DialogType, continueConversation: ContinueConversation);
}
public static void CreateDialog(LocalizedString text, Character speaker, IEnumerable<string> options, int[] closingOptions, string eventSprite, UInt16 actionId, bool fadeToBlack, DialogTypes dialogType, bool continueConversation = false)
{
CreateDialog(text, speaker, options, closingOptions, actionInstance: null, actionId: actionId, spriteIdentifier: eventSprite, fadeToBlack: fadeToBlack, dialogType: dialogType, continueConversation: continueConversation);
}
private static void CreateDialog(LocalizedString text, Character speaker, IEnumerable<string> options, int[] closingOptions, string spriteIdentifier = null,
ConversationAction actionInstance = null, UInt16? actionId = null, bool fadeToBlack = false, DialogTypes dialogType = DialogTypes.Regular, bool continueConversation = false)
{
Debug.Assert(actionInstance == null || actionId == null);
if (GUI.InputBlockingMenuOpen)
{
if (actionId.HasValue) { SendIgnore(actionId.Value); }
return;
}
shouldFadeToBlack = fadeToBlack;
Sprite eventSprite = EventSet.GetEventSprite(spriteIdentifier);
if (lastMessageBox != null && !lastMessageBox.Closed && GUIMessageBox.MessageBoxes.Contains(lastMessageBox))
{
if (eventSprite != null && lastMessageBox.BackgroundIcon == null)
{
//no background icon in the last message box: we need to create a new one
lastMessageBox.Close();
}
else
{
if (actionId != null && lastMessageBox.UserData is Pair<string, ushort> userData)
{
if (userData.Second == actionId) { return; }
lastMessageBox.UserData = new Pair<string, ushort>("ConversationAction", actionId.Value);
}
GUIListBox conversationList = lastMessageBox.FindChild("conversationlist", true) as GUIListBox;
Debug.Assert(conversationList != null);
DisableButtons(conversationList.Content.GetAllChildren<GUIButton>(), selectedButton: null);
// gray out the last text block
if (conversationList.Content.Children.LastOrDefault() is GUILayoutGroup lastElement)
{
if (lastElement.FindChild("text", true) is GUITextBlock textLayout)
{
textLayout.OverrideTextColor(Color.DarkGray * 0.8f);
}
}
float prevSize = conversationList.TotalSize;
List<GUIButton> extraButtons = CreateConversation(conversationList, text, speaker, options, string.IsNullOrWhiteSpace(spriteIdentifier));
AssignActionsToButtons(extraButtons, lastMessageBox);
RecalculateLastMessage(conversationList, true);
conversationList.BarScroll = (prevSize - conversationList.Content.Rect.Height) / (conversationList.TotalSize - conversationList.Content.Rect.Height);
conversationList.ScrollToEnd(duration: 0.5f);
lastMessageBox.SetBackgroundIcon(eventSprite);
return;
}
}
var (relative, min) = GetSizes(dialogType);
GUIMessageBox messageBox = new GUIMessageBox(string.Empty, string.Empty, Array.Empty<LocalizedString>(),
relativeSize: relative, minSize: min,
type: GUIMessageBox.Type.InGame, backgroundIcon: EventSet.GetEventSprite(spriteIdentifier))
{
UserData = "ConversationAction"
};
messageBox.OnAddedToGUIUpdateList += (GUIComponent component) =>
{
if (Screen.Selected is not GameScreen) { messageBox.Close(); }
};
lastMessageBox = messageBox;
messageBox.InnerFrame.ClearChildren();
messageBox.AutoClose = false;
GUIStyle.Apply(messageBox.InnerFrame, "DialogBox");
if (actionInstance != null)
{
lastActiveAction = actionInstance;
actionInstance.lastActiveTime = Timing.TotalTime;
actionInstance.dialogBox = messageBox;
}
else
{
messageBox.UserData = new Pair<string, UInt16>("ConversationAction", actionId.Value);
}
int padding = GUI.IntScale(16);
GUIListBox listBox = new GUIListBox(new RectTransform(messageBox.InnerFrame.Rect.Size - new Point(padding * 2), messageBox.InnerFrame.RectTransform, Anchor.Center), style: null)
{
KeepSpaceForScrollBar = true,
HoverCursor = CursorState.Default,
UserData = "conversationlist"
};
List<GUIButton> buttons = CreateConversation(listBox, text, speaker, options, string.IsNullOrWhiteSpace(spriteIdentifier));
AssignActionsToButtons(buttons, messageBox);
RecalculateLastMessage(listBox, false);
messageBox.InnerFrame.RectTransform.MinSize = new Point(0, Math.Max(listBox.RectTransform.MinSize.Y + padding * 2, (int)(100 * GUI.yScale)));
var shadow = new GUIFrame(new RectTransform(messageBox.InnerFrame.Rect.Size + new Point(padding * 4), messageBox.InnerFrame.RectTransform, Anchor.Center), style: "OuterGlow")
{
Color = Color.Black * 0.7f
};
shadow.SetAsFirstChild();
static void RecalculateLastMessage(GUIListBox conversationList, bool append)
{
if (conversationList.Content.Children.LastOrDefault() is GUILayoutGroup lastElement)
{
GUILayoutGroup textLayout = lastElement.GetChild<GUILayoutGroup>();
if (textLayout != null)
{
if (lastElement.Rect.Size.Y < textLayout.Rect.Size.Y && !append)
{
lastElement.RectTransform.MinSize = textLayout.Rect.Size;
}
int textHeight = textLayout.Children.Sum(c => c.Rect.Height);
textLayout.RectTransform.MaxSize = new Point(lastElement.RectTransform.MaxSize.X, textHeight);
textLayout.Recalculate();
}
int sumHeight = lastElement.Children.Sum(c => c.Rect.Height);
lastElement.RectTransform.MaxSize = new Point(lastElement.RectTransform.MaxSize.X, sumHeight);
lastElement.Recalculate();
conversationList.RecalculateChildren();
if (!append || textLayout == null) { return; }
foreach (GUIComponent child in textLayout.Children)
{
conversationList.UpdateScrollBarSize();
float wait = conversationList.BarSize < 1.0f ? 0.5f : 0.0f;
if (child is GUITextBlock) { child.FadeIn(wait, 0.5f); }
if (child is GUIButton btn)
{
btn.FadeIn(wait, 1.0f);
btn.TextBlock.FadeIn(wait, 0.5f);
}
}
}
}
void AssignActionsToButtons(List<GUIButton> optionButtons, GUIMessageBox target)
{
if (!options.Any())
{
GUIButton closeButton = new GUIButton(new RectTransform(Vector2.One, target.InnerFrame.RectTransform, Anchor.BottomRight, scaleBasis: ScaleBasis.Smallest)
{
MaxSize = new Point(GUI.IntScale(24)),
MinSize = new Point(24),
AbsoluteOffset = new Point(GUI.IntScale(48), GUI.IntScale(16))
}, style: "GUIButtonVerticalArrow")
{
UserData = "ContinueButton",
IgnoreLayoutGroups = true,
Bounce = true,
OnClicked = (btn, userdata) =>
{
if (actionInstance != null)
{
actionInstance.selectedOption = 0;
}
else if (actionId.HasValue)
{
SendResponse(actionId.Value, 0);
}
if (!continueConversation)
{
target.Close();
}
else
{
btn.Frame.FadeOut(0.33f, true);
}
return true;
}
};
double allowCloseTime = Timing.TotalTime + 0.5;
closeButton.Children.ForEach(child => child.SpriteEffects = SpriteEffects.FlipVertically);
closeButton.Frame.FadeIn(0.5f, 0.5f);
closeButton.SlideIn(0.5f, 0.33f, 16, SlideDirection.Down);
InputType? closeInput = null;
if (GameSettings.CurrentConfig.KeyMap.Bindings[InputType.Use].MouseButton == MouseButton.None)
{
closeInput = InputType.Use;
}
else if (GameSettings.CurrentConfig.KeyMap.Bindings[InputType.Select].MouseButton == MouseButton.None)
{
closeInput = InputType.Select;
}
if (closeInput.HasValue)
{
closeButton.ToolTip = TextManager.ParseInputTypes($"{TextManager.Get("Close")} ([InputType.{closeInput.Value}])");
closeButton.OnAddedToGUIUpdateList += (GUIComponent component) =>
{
if (Timing.TotalTime > allowCloseTime && PlayerInput.KeyHit(closeInput.Value))
{
GUIButton btn = component as GUIButton;
btn?.OnClicked(btn, btn.UserData);
btn?.Flash(GUIStyle.Green);
}
};
}
}
for (int i = 0; i < optionButtons.Count; i++)
{
optionButtons[i].UserData = i;
optionButtons[i].OnClicked += (btn, userdata) =>
{
int selectedOption = (userdata as int?) ?? 0;
if (actionInstance != null)
{
actionInstance.selectedOption = selectedOption;
DisableButtons(optionButtons, btn);
btn.ExternalHighlight = true;
return true;
}
if (actionId.HasValue)
{
SendResponse(actionId.Value, selectedOption);
btn.CanBeFocused = false;
btn.ExternalHighlight = true;
DisableButtons(optionButtons, btn);
return true;
}
//should not happen
return false;
};
if (closingOptions.Contains(i)) { optionButtons[i].OnClicked += target.Close; }
}
}
}
public static void SelectOption(ushort actionId, int option)
{
if (lastMessageBox.UserData is Pair<string, ushort> userData)
{
if (userData.Second != actionId) { return; }
GUIListBox conversationList = lastMessageBox.FindChild("conversationlist", true) as GUIListBox;
Debug.Assert(conversationList != null);
DisableButtons(conversationList.Content.GetAllChildren<GUIButton>(), (btn) => btn.UserData is int i && i == option);
}
}
private static Tuple<Vector2, Point> GetSizes(DialogTypes dialogTypes)
{
return dialogTypes switch
{
DialogTypes.Regular => Tuple.Create(new Vector2(0.3f, 0.2f), new Point(512, 256)),
_ => Tuple.Create(new Vector2(0.3f, 0.15f), new Point(512, 128))
};
}
private static List<GUIButton> CreateConversation(GUIListBox parentBox, LocalizedString text, Character speaker, IEnumerable<string> options, bool drawChathead = true)
{
var content = new GUILayoutGroup(new RectTransform(Vector2.One, parentBox.Content.RectTransform), childAnchor: Anchor.TopLeft, isHorizontal: true)
{
Stretch = true,
CanBeFocused = true,
AlwaysOverrideCursor = true
};
LocalizedString translatedText = text.Replace("\\n", "\n");
if (speaker?.DisplayName is not null)
{
translatedText = translatedText.Replace("[speakername]", speaker.DisplayName);
}
translatedText = TextManager.ParseInputTypes(translatedText).Fallback(text);
if (speaker?.Info != null && drawChathead)
{
// chathead
new GUICustomComponent(new RectTransform(new Vector2(0.15f, 0.8f), content.RectTransform), onDraw: (sb, customComponent) =>
{
speaker.Info.DrawIcon(sb, customComponent.Rect.Center.ToVector2(), customComponent.Rect.Size.ToVector2());
});
}
var textContent = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0f), content.RectTransform), childAnchor: Anchor.TopCenter)
{
AbsoluteSpacing = GUI.IntScale(5)
};
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform), RichString.Rich(translatedText), wrap: true)
{
AlwaysOverrideCursor = true,
UserData = "text"
};
List<GUIButton> buttons = new List<GUIButton>();
if (options.Any())
{
foreach (string option in options)
{
var btn = new GUIButton(new RectTransform(new Vector2(0.9f, 0.01f), textContent.RectTransform), TextManager.Get(option).Fallback(option), style: "ListBoxElement");
btn.TextBlock.TextAlignment = Alignment.CenterLeft;
btn.TextColor = btn.HoverTextColor = GUIStyle.Green;
btn.TextBlock.Wrap = true;
buttons.Add(btn);
}
}
content.Recalculate();
textContent.Recalculate();
textBlock.CalculateHeightFromText();
textBlock.RectTransform.MinSize = new Point(0, textBlock.Rect.Height);
foreach (GUIButton btn in buttons)
{
btn.TextBlock.SetTextPos();
btn.TextBlock.CalculateHeightFromText();
btn.RectTransform.MinSize = new Point(0, (int)(btn.TextBlock.Rect.Height * 1.2f));
}
textContent.RectTransform.MinSize = new Point(0, textContent.Children.Sum(c => c.Rect.Height + textContent.AbsoluteSpacing) + GUI.IntScale(16));
content.RectTransform.MinSize = new Point(0, content.Children.Sum(c => c.Rect.Height));
// Recalculate the text size as it is scaled up and no longer matching the text height due to the textContent's minSize increasing
textBlock.CalculateHeightFromText();
textBlock.TextAlignment = Alignment.TopLeft;
return buttons;
}
private static void DisableButtons(IEnumerable<GUIButton> buttons, GUIButton selectedButton)
{
DisableButtons(buttons, (btn) => btn == selectedButton);
}
private static void DisableButtons(IEnumerable<GUIButton> buttons, Func<GUIButton, bool> isSelectedButton)
{
foreach (GUIButton btn in buttons)
{
if (btn.CanBeFocused)
{
btn.CanBeFocused = false;
if (isSelectedButton(btn))
{
btn.Selected = true;
}
else
{
btn.TextBlock.OverrideTextColor(Color.DarkGray * 0.8f);
}
}
}
}
private static void SendResponse(UInt16 actionId, int selectedOption)
{
IWriteMessage outmsg = new WriteOnlyMessage();
outmsg.WriteByte((byte)ClientPacketHeader.EVENTMANAGER_RESPONSE);
outmsg.WriteUInt16(actionId);
outmsg.WriteByte((byte)selectedOption);
GameMain.Client?.ClientPeer?.Send(outmsg, DeliveryMethod.Reliable);
}
private static void SendIgnore(UInt16 actionId)
{
IWriteMessage outmsg = new WriteOnlyMessage();
outmsg.WriteByte((byte)ClientPacketHeader.EVENTMANAGER_RESPONSE);
outmsg.WriteUInt16(actionId);
outmsg.WriteByte(byte.MaxValue);
GameMain.Client?.ClientPeer?.Send(outmsg, DeliveryMethod.Reliable);
}
// Too broken, left it here if I ever want to come back to it
/*private static List<RichTextData> GetQuoteHighlights(string text, Color color)
{
char[] quotes = { '“', '”', '\"', '\'', '「', '」'};
List<RichTextData> textColors = new List<RichTextData> { new RichTextData { StartIndex = 0 } };
bool start = true;
for (int i = 0; i < text.Length; i++)
{
char c = text[i];
if (quotes.Contains(c))
{
textColors.Last().EndIndex = i - 1;
textColors.Add(new RichTextData { StartIndex = i, Color = start ? color : (Color?) null });
start = !start;
}
}
if (textColors.LastOrDefault() is { } last && last.EndIndex == 0)
{
last.EndIndex = text.Length;
}
return textColors;
}*/
}
}