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LuaCsForBarotraumaEP/Libraries/SharpFont/Source/SharpFontShared/Generic.cs
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00

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#region MIT License
/*Copyright (c) 2012-2014 Robert Rouhani <robert.rouhani@gmail.com>
SharpFont based on Tao.FreeType, Copyright (c) 2003-2007 Tao Framework Team
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.*/
#endregion
using System;
using System.Runtime.InteropServices;
using SharpFont.Internal;
namespace SharpFont
{
/// <summary>
/// Describe a function used to destroy the client data of any FreeType object. See the description of the
/// <see cref="Generic"/> type for details of usage.
/// </summary>
/// <param name="object">
/// The address of the FreeType object which is under finalization. Its client data is accessed through its
/// generic field.
/// </param>
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void GenericFinalizer(IntPtr @object);
/// <summary><para>
/// Client applications often need to associate their own data to a variety of FreeType core objects. For example,
/// a text layout API might want to associate a glyph cache to a given size object.
/// </para><para>
/// Most FreeType object contains a generic field, of type <see cref="Generic"/>, which usage is left to client
/// applications and font servers.
/// </para><para>
/// It can be used to store a pointer to client-specific data, as well as the address of a finalizer function,
/// which will be called by FreeType when the object is destroyed (for example, the previous client example would
/// put the address of the glyph cache destructor in the finalizer field).
/// </para></summary>
[Obsolete("Use the Tag property and Disposed event.")]
public class Generic
{
#region Fields
private GenericRec rec;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="Generic"/> class.
/// </summary>
/// <param name="data">
/// A typeless pointer to some client data. The data it cointains must stay fixed until finalizer is called.
/// </param>
/// <param name="finalizer">A delegate that gets called when the contained object gets finalized.</param>
public Generic(IntPtr data, GenericFinalizer finalizer)
{
rec.data = data;
//rec.finalizer = finalizer;
}
internal Generic(GenericRec genInternal)
{
rec = genInternal;
}
internal Generic(IntPtr reference)
{
rec = PInvokeHelper.PtrToStructure<GenericRec>(reference);
}
internal Generic(IntPtr reference, int offset)
: this(new IntPtr(reference.ToInt64() + offset))
{
}
#endregion
#region Properties
/// <summary>
/// Gets the size of a <see cref="Generic"/>, in bytes.
/// </summary>
public static int SizeInBytes
{
get
{
return Marshal.SizeOf(typeof(GenericRec));
}
}
/// <summary>
/// Gets or sets a typeless pointer to any client-specified data. This field is completely ignored by the
/// FreeType library.
/// </summary>
public IntPtr Data
{
get
{
return rec.data;
}
set
{
rec.data = value;
}
}
/// <summary>
/// Gets or sets a pointer to a <see cref="GenericFinalizer"/> function, which will be called when the object
/// is destroyed. If this field is set to NULL, no code will be called.
/// </summary>
/*public GenericFinalizer Finalizer
{
get
{
return rec.finalizer;
}
set
{
rec.finalizer = value;
}
}*/
#endregion
#region Methods
//TODO make this private and build it into the setters if the reference isn't IntPtr.Zero.
internal void WriteToUnmanagedMemory(IntPtr location)
{
Marshal.WriteIntPtr(location, rec.data);
//Marshal.WriteIntPtr(location, IntPtr.Size, Marshal.GetFunctionPointerForDelegate(rec.finalizer));
Marshal.WriteIntPtr(location, IntPtr.Size, rec.finalizer);
}
#endregion
}
}