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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Characters/AI
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Joonas Rikkonen c7a357d84c Fix for exceptions when a human is targeting a removed entity while debugdraw is enabled, accessing AITarget position properties after the target has been destroyed doesn't throw an exception (but does log an error in debug builds).
2017-08-13 20:00:52 +03:00
..
AIController.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
AITarget.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CrewCommander.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
EnemyAIController.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
HumanAIController.cs
Fix for exceptions when a human is targeting a removed entity while debugdraw is enabled, accessing AITarget position properties after the target has been destroyed doesn't throw an exception (but does log an error in debug builds).
2017-08-13 20:00:52 +03:00
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