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85d19d7f3cc56ed12e864671c051a7fc5c55d3ef
LuaCsForBarotraumaEP/Barotrauma
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Joonas Rikkonen 85d19d7f3c (53c44ee8a) Disallow shooting and attacking when hovering over a GUIComponent + added guimessagebox command
2019-06-09 17:36:48 +03:00
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BarotraumaClient
(53c44ee8a) Disallow shooting and attacking when hovering over a GUIComponent + added guimessagebox command
2019-06-09 17:36:48 +03:00
BarotraumaServer
(7754ad698) Fixed scooters occasionally flicking around in the multiplayer. I think the issue was that clients/server would set the cursor position 60 units away from aim ref position (= upper part of the collider), but due to the inaccuracy of the ragdoll syncing, the aim ref pos is not always where the shoulder of the character is, which in laggy situations could cause the cursor position to be at the wrong side of the ragdoll.
2019-06-04 16:52:43 +03:00
BarotraumaShared
(53c44ee8a) Disallow shooting and attacking when hovering over a GUIComponent + added guimessagebox command
2019-06-09 17:36:48 +03:00
Launcher
2f107db...5202af9
2019-03-18 21:42:26 +02:00
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