Files
LuaCsForBarotraumaEP/Subsurface/Source/GameSession/HireManager.cs

26 lines
549 B
C#

using System.Collections.Generic;
namespace Barotrauma
{
class HireManager
{
public List<CharacterInfo> availableCharacters;
const int MaxAvailableCharacters = 10;
public HireManager()
{
availableCharacters = new List<CharacterInfo>();
}
public void GenerateCharacters(string file, int amount)
{
for (int i = 0 ; i<amount ; i++)
{
availableCharacters.Add(new CharacterInfo(file));
}
}
}
}