Files
LuaCsForBarotraumaEP/Subsurface/Items/Components/Signal/NotComponent.cs
2015-05-25 01:04:03 +03:00

24 lines
584 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Linq;
namespace Subsurface.Items.Components
{
class NotComponent : ItemComponent
{
public NotComponent(Item item, XElement element)
: base (item, element)
{
}
public override void ReceiveSignal(string signal, Connection connection, Item sender)
{
if (connection.name != "signal_in") return;
item.SendSignal(signal=="0" ? "1" : "0", "signal_out", item);
}
}
}