626 lines
24 KiB
C#
626 lines
24 KiB
C#
using System.Linq;
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using System.Xml.Linq;
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using System.Xml;
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#if CLIENT
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using Microsoft.Xna.Framework.Graphics;
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using Barotrauma.Tutorials;
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#endif
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using System;
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namespace Barotrauma
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{
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public enum WindowMode
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{
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Windowed, Fullscreen, BorderlessWindowed
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}
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public enum LosMode
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{
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None,
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Transparent,
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Opaque
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}
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public partial class GameSettings
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{
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const string FilePath = "config.xml";
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public int GraphicsWidth { get; set; }
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public int GraphicsHeight { get; set; }
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public bool VSyncEnabled { get; set; }
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public bool EnableSplashScreen { get; set; }
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public int ParticleLimit { get; set; }
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public float LightMapScale { get; set; }
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public bool SpecularityEnabled { get; set; }
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public bool ChromaticAberrationEnabled { get; set; }
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private KeyOrMouse[] keyMapping;
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private WindowMode windowMode;
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private LosMode losMode;
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public List<string> jobPreferences;
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private bool useSteamMatchmaking;
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private bool requireSteamAuthentication;
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public string QuickStartSubmarineName
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{
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get;
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set;
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}
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#if DEBUG
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//steam functionality can be enabled/disabled in debug builds
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public bool UseSteam;
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public bool RequireSteamAuthentication
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{
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get { return requireSteamAuthentication && UseSteam; }
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set { requireSteamAuthentication = value; }
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}
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public bool UseSteamMatchmaking
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{
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get { return useSteamMatchmaking && UseSteam; }
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set { useSteamMatchmaking = value; }
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}
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#else
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//steam functionality determined at compile time
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public bool UseSteam
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{
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get { return Steam.SteamManager.USE_STEAM; }
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}
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public bool RequireSteamAuthentication
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{
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get { return requireSteamAuthentication && Steam.SteamManager.USE_STEAM; }
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set { requireSteamAuthentication = value; }
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}
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public bool UseSteamMatchmaking
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{
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get { return useSteamMatchmaking && Steam.SteamManager.USE_STEAM; }
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set { useSteamMatchmaking = value; }
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}
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#endif
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public WindowMode WindowMode
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{
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get { return windowMode; }
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set { windowMode = value; }
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}
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public List<string> JobPreferences
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{
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get { return jobPreferences; }
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set { jobPreferences = value; }
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}
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public int CharacterHeadIndex { get; set; }
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public int CharacterHairIndex { get; set; }
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public int CharacterBeardIndex { get; set; }
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public int CharacterMoustacheIndex { get; set; }
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public int CharacterFaceAttachmentIndex { get; set; }
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public Gender CharacterGender { get; set; }
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public Race CharacterRace { get; set; }
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private float aimAssistAmount;
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public float AimAssistAmount
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{
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get { return aimAssistAmount; }
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set { aimAssistAmount = MathHelper.Clamp(value, 0.0f, 5.0f); }
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}
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private bool unsavedSettings;
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public bool UnsavedSettings
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{
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get
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{
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return unsavedSettings;
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}
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private set
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{
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unsavedSettings = value;
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#if CLIENT
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if (applyButton != null)
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{
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//applyButton.Selected = unsavedSettings;
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applyButton.Enabled = unsavedSettings;
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applyButton.Text = unsavedSettings ? "Apply*" : "Apply";
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}
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#endif
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}
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}
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private float soundVolume, musicVolume;
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public float SoundVolume
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{
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get { return soundVolume; }
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set
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{
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soundVolume = MathHelper.Clamp(value, 0.0f, 1.0f);
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#if CLIENT
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if (GameMain.SoundManager != null)
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{
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GameMain.SoundManager.SetCategoryGainMultiplier("default", soundVolume);
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GameMain.SoundManager.SetCategoryGainMultiplier("ui", soundVolume);
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GameMain.SoundManager.SetCategoryGainMultiplier("waterambience", soundVolume);
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}
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#endif
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}
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}
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public float MusicVolume
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{
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get { return musicVolume; }
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set
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{
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musicVolume = MathHelper.Clamp(value, 0.0f, 1.0f);
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#if CLIENT
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GameMain.SoundManager?.SetCategoryGainMultiplier("music", musicVolume);
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#endif
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}
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}
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public string Language
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{
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get { return TextManager.Language; }
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set { TextManager.Language = value; }
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}
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public HashSet<ContentPackage> SelectedContentPackages { get; set; }
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public string MasterServerUrl { get; set; }
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public bool AutoCheckUpdates { get; set; }
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public bool WasGameUpdated { get; set; }
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private string defaultPlayerName;
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public string DefaultPlayerName
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{
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get
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{
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return defaultPlayerName ?? "";
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}
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set
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{
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if (defaultPlayerName != value)
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{
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defaultPlayerName = value;
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}
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}
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}
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public LosMode LosMode
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{
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get { return losMode; }
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set { losMode = value; }
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}
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private const float MinHUDScale = 0.75f, MaxHUDScale = 1.25f;
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public static float HUDScale { get; set; } = 1.0f;
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private const float MinInventoryScale = 0.75f, MaxInventoryScale = 1.25f;
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public static float InventoryScale { get; set; } = 1.0f;
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public List<string> CompletedTutorialNames { get; private set; }
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public static bool VerboseLogging { get; set; }
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public static bool SaveDebugConsoleLogs { get; set; }
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private static bool sendUserStatistics;
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public static bool SendUserStatistics
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{
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get { return sendUserStatistics; }
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set
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{
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sendUserStatistics = value;
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GameMain.Config.Save();
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}
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}
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public static bool ShowUserStatisticsPrompt { get; set; }
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public GameSettings(string filePath)
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{
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SelectedContentPackages = new HashSet<ContentPackage>();
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ContentPackage.LoadAll(ContentPackage.Folder);
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CompletedTutorialNames = new List<string>();
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Load(filePath);
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}
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public void Load(string filePath)
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{
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XDocument doc = XMLExtensions.TryLoadXml(filePath);
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Language = doc.Root.GetAttributeString("language", "English");
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MasterServerUrl = doc.Root.GetAttributeString("masterserverurl", "");
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AutoCheckUpdates = doc.Root.GetAttributeBool("autocheckupdates", true);
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WasGameUpdated = doc.Root.GetAttributeBool("wasgameupdated", false);
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VerboseLogging = doc.Root.GetAttributeBool("verboselogging", false);
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SaveDebugConsoleLogs = doc.Root.GetAttributeBool("savedebugconsolelogs", false);
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if (doc.Root.Attribute("senduserstatistics") == null)
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{
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ShowUserStatisticsPrompt = true;
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}
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else
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{
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sendUserStatistics = doc.Root.GetAttributeBool("senduserstatistics", true);
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}
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#if DEBUG
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UseSteam = doc.Root.GetAttributeBool("usesteam", true);
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#endif
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QuickStartSubmarineName = doc.Root.GetAttributeString("quickstartsub", "");
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if (doc == null)
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{
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GraphicsWidth = 1024;
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GraphicsHeight = 678;
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MasterServerUrl = "";
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SelectedContentPackages.Add(ContentPackage.List.Any() ? ContentPackage.List[0] : new ContentPackage(""));
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jobPreferences = new List<string>();
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foreach (JobPrefab job in JobPrefab.List)
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{
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jobPreferences.Add(job.Identifier);
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}
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return;
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}
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XElement graphicsMode = doc.Root.Element("graphicsmode");
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GraphicsWidth = graphicsMode.GetAttributeInt("width", 0);
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GraphicsHeight = graphicsMode.GetAttributeInt("height", 0);
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VSyncEnabled = graphicsMode.GetAttributeBool("vsync", true);
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XElement graphicsSettings = doc.Root.Element("graphicssettings");
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ParticleLimit = graphicsSettings.GetAttributeInt("particlelimit", 1500);
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LightMapScale = MathHelper.Clamp(graphicsSettings.GetAttributeFloat("lightmapscale", 0.5f), 0.1f, 1.0f);
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SpecularityEnabled = graphicsSettings.GetAttributeBool("specularity", true);
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ChromaticAberrationEnabled = graphicsSettings.GetAttributeBool("chromaticaberration", true);
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HUDScale = graphicsSettings.GetAttributeFloat("hudscale", 1.0f);
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InventoryScale = graphicsSettings.GetAttributeFloat("inventoryscale", 1.0f);
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var losModeStr = graphicsSettings.GetAttributeString("losmode", "Transparent");
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if (!Enum.TryParse(losModeStr, out losMode))
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{
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losMode = LosMode.Transparent;
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}
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#if CLIENT
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if (GraphicsWidth == 0 || GraphicsHeight == 0)
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{
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GraphicsWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
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GraphicsHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height;
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}
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#endif
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//FullScreenEnabled = ToolBox.GetAttributeBool(graphicsMode, "fullscreen", true);
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var windowModeStr = graphicsMode.GetAttributeString("displaymode", "Fullscreen");
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if (!Enum.TryParse<WindowMode>(windowModeStr, out windowMode))
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{
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windowMode = WindowMode.Fullscreen;
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}
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SoundVolume = doc.Root.GetAttributeFloat("soundvolume", 1.0f);
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MusicVolume = doc.Root.GetAttributeFloat("musicvolume", 0.3f);
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useSteamMatchmaking = doc.Root.GetAttributeBool("usesteammatchmaking", true);
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requireSteamAuthentication = doc.Root.GetAttributeBool("requiresteamauthentication", true);
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EnableSplashScreen = doc.Root.GetAttributeBool("enablesplashscreen", true);
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AimAssistAmount = doc.Root.GetAttributeFloat("aimassistamount", 0.5f);
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keyMapping = new KeyOrMouse[Enum.GetNames(typeof(InputType)).Length];
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keyMapping[(int)InputType.Up] = new KeyOrMouse(Keys.W);
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keyMapping[(int)InputType.Down] = new KeyOrMouse(Keys.S);
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keyMapping[(int)InputType.Left] = new KeyOrMouse(Keys.A);
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keyMapping[(int)InputType.Right] = new KeyOrMouse(Keys.D);
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keyMapping[(int)InputType.Run] = new KeyOrMouse(Keys.LeftShift);
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keyMapping[(int)InputType.Chat] = new KeyOrMouse(Keys.Tab);
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keyMapping[(int)InputType.RadioChat] = new KeyOrMouse(Keys.OemPipe);
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keyMapping[(int)InputType.CrewOrders] = new KeyOrMouse(Keys.C);
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keyMapping[(int)InputType.Select] = new KeyOrMouse(Keys.E);
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keyMapping[(int)InputType.SelectNextCharacter] = new KeyOrMouse(Keys.Tab);
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keyMapping[(int)InputType.SelectPreviousCharacter] = new KeyOrMouse(Keys.Q);
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keyMapping[(int)InputType.Use] = new KeyOrMouse(0);
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keyMapping[(int)InputType.Aim] = new KeyOrMouse(1);
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foreach (XElement subElement in doc.Root.Elements())
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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{
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case "keymapping":
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foreach (XAttribute attribute in subElement.Attributes())
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{
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if (Enum.TryParse(attribute.Name.ToString(), true, out InputType inputType))
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{
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if (int.TryParse(attribute.Value.ToString(), out int mouseButton))
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{
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keyMapping[(int)inputType] = new KeyOrMouse(mouseButton);
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}
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else
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{
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if (Enum.TryParse(attribute.Value.ToString(), true, out Keys key))
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{
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keyMapping[(int)inputType] = new KeyOrMouse(key);
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}
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}
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}
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}
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break;
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case "gameplay":
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jobPreferences = new List<string>();
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foreach (XElement ele in subElement.Element("jobpreferences").Elements("job"))
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{
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string jobIdentifier = ele.GetAttributeString("identifier", "");
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if (string.IsNullOrEmpty(jobIdentifier)) continue;
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jobPreferences.Add(jobIdentifier);
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}
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break;
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case "player":
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defaultPlayerName = subElement.GetAttributeString("name", "");
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CharacterHeadIndex = subElement.GetAttributeInt("headindex", Rand.Int(10));
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CharacterGender = subElement.GetAttributeString("gender", Rand.Range(0.0f, 1.0f) < 0.5f ? "male" : "female")
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.ToLowerInvariant() == "male" ? Gender.Male : Gender.Female;
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if (Enum.TryParse(subElement.GetAttributeString("race", "white"), true, out Race r))
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{
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CharacterRace = r;
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}
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CharacterHairIndex = subElement.GetAttributeInt("hairindex", -1);
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CharacterBeardIndex = subElement.GetAttributeInt("beardindex", -1);
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CharacterMoustacheIndex = subElement.GetAttributeInt("moustacheindex", -1);
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CharacterFaceAttachmentIndex = subElement.GetAttributeInt("faceattachmentindex", -1);
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break;
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case "tutorials":
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foreach (XElement tutorialElement in subElement.Elements())
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{
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CompletedTutorialNames.Add(tutorialElement.GetAttributeString("name", ""));
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}
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break;
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}
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}
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foreach (InputType inputType in Enum.GetValues(typeof(InputType)))
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{
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if (keyMapping[(int)inputType] == null)
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{
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DebugConsole.ThrowError("Key binding for the input type \"" + inputType + " not set!");
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keyMapping[(int)inputType] = new KeyOrMouse(Keys.D1);
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}
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}
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UnsavedSettings = false;
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bool invalidPackagesFound = false;
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foreach (XElement subElement in doc.Root.Elements())
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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{
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case "contentpackage":
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string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", ""));
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var matchingContentPackage = ContentPackage.List.Find(cp => System.IO.Path.GetFullPath(cp.Path) == path);
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if (matchingContentPackage == null)
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{
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DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", path), createMessageBox: true);
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}
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else if (!matchingContentPackage.IsCompatible())
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{
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invalidPackagesFound = true;
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DebugConsole.ThrowError(
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TextManager.Get(matchingContentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", matchingContentPackage.Name)
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.Replace("[packageversion]", matchingContentPackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString()),
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createMessageBox: true);
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}
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else
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{
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invalidPackagesFound = true;
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SelectedContentPackages.Add(matchingContentPackage);
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}
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break;
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}
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}
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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foreach (ContentFile file in contentPackage.Files)
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{
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if (!System.IO.File.Exists(file.Path))
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{
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DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
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continue;
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}
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ToolBox.IsProperFilenameCase(file.Path);
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}
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}
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if (!SelectedContentPackages.Any())
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{
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var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage);
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if (availablePackage != null)
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{
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SelectedContentPackages.Add(availablePackage);
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}
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}
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//save to get rid of the invalid selected packages in the config file
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if (invalidPackagesFound) { Save(); }
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}
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public KeyOrMouse KeyBind(InputType inputType)
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{
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return keyMapping[(int)inputType];
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}
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public void Save()
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{
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UnsavedSettings = false;
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XDocument doc = new XDocument();
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if (doc.Root == null)
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{
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doc.Add(new XElement("config"));
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}
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doc.Root.Add(
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new XAttribute("language", TextManager.Language),
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new XAttribute("masterserverurl", MasterServerUrl),
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new XAttribute("autocheckupdates", AutoCheckUpdates),
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new XAttribute("musicvolume", musicVolume),
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new XAttribute("soundvolume", soundVolume),
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new XAttribute("verboselogging", VerboseLogging),
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new XAttribute("savedebugconsolelogs", SaveDebugConsoleLogs),
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new XAttribute("enablesplashscreen", EnableSplashScreen),
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new XAttribute("usesteammatchmaking", useSteamMatchmaking),
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new XAttribute("quickstartsub", QuickStartSubmarineName),
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new XAttribute("requiresteamauthentication", requireSteamAuthentication),
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new XAttribute("aimassistamount", aimAssistAmount));
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if (!ShowUserStatisticsPrompt)
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{
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doc.Root.Add(new XAttribute("senduserstatistics", sendUserStatistics));
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}
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if (WasGameUpdated)
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{
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doc.Root.Add(new XAttribute("wasgameupdated", true));
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}
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XElement gMode = doc.Root.Element("graphicsmode");
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if (gMode == null)
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{
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gMode = new XElement("graphicsmode");
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doc.Root.Add(gMode);
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}
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if (GraphicsWidth == 0 || GraphicsHeight == 0)
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{
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gMode.ReplaceAttributes(new XAttribute("displaymode", windowMode));
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}
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else
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{
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gMode.ReplaceAttributes(
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new XAttribute("width", GraphicsWidth),
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new XAttribute("height", GraphicsHeight),
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new XAttribute("vsync", VSyncEnabled),
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new XAttribute("displaymode", windowMode));
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}
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XElement gSettings = doc.Root.Element("graphicssettings");
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if (gSettings == null)
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{
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gSettings = new XElement("graphicssettings");
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doc.Root.Add(gSettings);
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}
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gSettings.ReplaceAttributes(
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new XAttribute("particlelimit", ParticleLimit),
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new XAttribute("lightmapscale", LightMapScale),
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new XAttribute("specularity", SpecularityEnabled),
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new XAttribute("chromaticaberration", ChromaticAberrationEnabled),
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new XAttribute("losmode", LosMode),
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new XAttribute("hudscale", HUDScale),
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new XAttribute("inventoryscale", InventoryScale));
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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doc.Root.Add(new XElement("contentpackage",
|
|
new XAttribute("path", contentPackage.Path)));
|
|
}
|
|
|
|
var keyMappingElement = new XElement("keymapping");
|
|
doc.Root.Add(keyMappingElement);
|
|
for (int i = 0; i < keyMapping.Length; i++)
|
|
{
|
|
if (keyMapping[i].MouseButton == null)
|
|
{
|
|
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), keyMapping[i].Key));
|
|
}
|
|
else
|
|
{
|
|
keyMappingElement.Add(new XAttribute(((InputType)i).ToString(), keyMapping[i].MouseButton));
|
|
}
|
|
}
|
|
|
|
var gameplay = new XElement("gameplay");
|
|
var jobPreferences = new XElement("jobpreferences");
|
|
foreach (string jobName in JobPreferences)
|
|
{
|
|
jobPreferences.Add(new XElement("job", new XAttribute("identifier", jobName)));
|
|
}
|
|
gameplay.Add(jobPreferences);
|
|
doc.Root.Add(gameplay);
|
|
|
|
var playerElement = new XElement("player",
|
|
new XAttribute("name", defaultPlayerName ?? ""),
|
|
new XAttribute("headindex", CharacterHeadIndex),
|
|
new XAttribute("gender", CharacterGender),
|
|
new XAttribute("race", CharacterRace),
|
|
new XAttribute("hairindex", CharacterHairIndex),
|
|
new XAttribute("beardindex", CharacterBeardIndex),
|
|
new XAttribute("moustacheindex", CharacterMoustacheIndex),
|
|
new XAttribute("faceattachmentindex", CharacterFaceAttachmentIndex));
|
|
doc.Root.Add(playerElement);
|
|
|
|
#if CLIENT
|
|
if (Tutorial.Tutorials != null)
|
|
{
|
|
foreach (Tutorial tutorial in Tutorial.Tutorials)
|
|
{
|
|
if (tutorial.Completed && !CompletedTutorialNames.Contains(tutorial.Name))
|
|
{
|
|
CompletedTutorialNames.Add(tutorial.Name);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
var tutorialElement = new XElement("tutorials");
|
|
foreach (string tutorialName in CompletedTutorialNames)
|
|
{
|
|
tutorialElement.Add(new XElement("Tutorial", new XAttribute("name", tutorialName)));
|
|
}
|
|
doc.Root.Add(tutorialElement);
|
|
|
|
XmlWriterSettings settings = new XmlWriterSettings
|
|
{
|
|
Indent = true,
|
|
OmitXmlDeclaration = true,
|
|
NewLineOnAttributes = true
|
|
};
|
|
|
|
try
|
|
{
|
|
using (var writer = XmlWriter.Create(FilePath, settings))
|
|
{
|
|
doc.WriteTo(writer);
|
|
writer.Flush();
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
DebugConsole.ThrowError("Saving game settings failed.", e);
|
|
GameAnalyticsManager.AddErrorEventOnce("GameSettings.Save:SaveFailed", GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
|
|
"Saving game settings failed.\n" + e.Message + "\n" + e.StackTrace);
|
|
}
|
|
}
|
|
}
|
|
}
|