Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/Jobs/SkillPrefab.cs
T
2019-03-18 20:39:27 +02:00

41 lines
1.0 KiB
C#

using Microsoft.Xna.Framework;
using System.Xml.Linq;
namespace Barotrauma
{
class SkillPrefab
{
private string description;
private Vector2 levelRange;
public readonly string Identifier;
public string Description
{
get { return description; }
}
public Vector2 LevelRange
{
get { return levelRange; }
}
public SkillPrefab(XElement element)
{
Identifier = element.GetAttributeString("identifier", "");
var levelString = element.GetAttributeString("level", "");
if (levelString.Contains(","))
{
levelRange = XMLExtensions.ParseVector2(levelString, false);
}
else
{
float skillLevel = float.Parse(levelString, System.Globalization.CultureInfo.InvariantCulture);
levelRange = new Vector2(skillLevel, skillLevel);
}
}
}
}