Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components/Power/Powered.cs
2019-03-18 20:39:27 +02:00

32 lines
962 B
C#

using System.Collections.Generic;
using System.Xml.Linq;
using Barotrauma.Sounds;
namespace Barotrauma.Items.Components
{
partial class Powered : ItemComponent
{
protected List<RoundSound> sparkSounds;
private RoundSound powerOnSound;
private bool powerOnSoundPlayed;
partial void InitProjectSpecific(XElement element)
{
sparkSounds = new List<RoundSound>();
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "poweronsound":
powerOnSound = Submarine.LoadRoundSound(subElement, false);
break;
case "sparksound":
sparkSounds.Add(Submarine.LoadRoundSound(subElement, false));
break;
}
}
}
}
}