1004 lines
46 KiB
C#
1004 lines
46 KiB
C#
using Barotrauma.Networking;
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using FarseerPhysics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Xml.Linq;
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using Barotrauma.Extensions;
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namespace Barotrauma.Items.Components
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{
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partial class Steering : Powered, IServerSerializable, IClientSerializable
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{
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private GUIButton steeringModeSwitch;
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private GUITickBox autopilotIndicator, manualPilotIndicator;
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enum Destination
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{
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MaintainPos,
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LevelEnd,
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LevelStart
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};
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private GUITickBox maintainPosTickBox, levelEndTickBox, levelStartTickBox;
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private GUIComponent statusContainer, dockingContainer, controlContainer;
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private bool dockingNetworkMessagePending;
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private GUIButton dockingButton;
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private string dockText, undockText;
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private GUIComponent steerArea;
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private GUITextBlock pressureWarningText, iceSpireWarningText;
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private GUITextBlock tipContainer;
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private string noPowerTip, autoPilotMaintainPosTip, autoPilotLevelStartTip, autoPilotLevelEndTip;
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private Sprite maintainPosIndicator, maintainPosOriginIndicator;
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private Sprite steeringIndicator;
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private List<DockingPort> connectedPorts = new List<DockingPort>();
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private float checkConnectedPortsTimer;
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private const float CheckConnectedPortsInterval = 1.0f;
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public DockingPort ActiveDockingSource, DockingTarget;
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private Vector2 keyboardInput = Vector2.Zero;
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private float inputCumulation;
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private bool? swapDestinationOrder;
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private GUIMessageBox enterOutpostPrompt;
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private bool levelStartSelected;
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public bool LevelStartSelected
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{
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get { return levelStartTickBox.Selected; }
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set { levelStartTickBox.Selected = value; }
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}
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private bool levelEndSelected;
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public bool LevelEndSelected
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{
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get { return levelEndTickBox.Selected; }
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set { levelEndTickBox.Selected = value; }
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}
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private bool maintainPos;
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public bool MaintainPos
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{
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get { return maintainPosTickBox.Selected; }
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set { maintainPosTickBox.Selected = value; }
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}
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private float steerRadius;
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public float? SteerRadius
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{
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get
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{
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return steerRadius;
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}
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set
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{
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steerRadius = value ?? (steerArea.Rect.Width / 2);
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}
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}
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partial void InitProjSpecific(XElement element)
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{
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foreach (XElement subElement in element.Elements())
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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{
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case "steeringindicator":
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steeringIndicator = new Sprite(subElement);
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break;
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case "maintainposindicator":
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maintainPosIndicator = new Sprite(subElement);
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break;
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case "maintainposoriginindicator":
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maintainPosOriginIndicator = new Sprite(subElement);
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break;
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}
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}
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CreateGUI();
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}
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protected override void CreateGUI()
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{
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controlContainer = new GUIFrame(new RectTransform(new Vector2(Sonar.controlBoxSize.X, 1 - Sonar.controlBoxSize.Y * 2), GuiFrame.RectTransform, Anchor.CenterRight), "ItemUI");
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var paddedControlContainer = new GUIFrame(new RectTransform(controlContainer.Rect.Size - GUIStyle.ItemFrameMargin, controlContainer.RectTransform, Anchor.Center)
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{
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AbsoluteOffset = GUIStyle.ItemFrameOffset
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}, style: null);
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var steeringModeArea = new GUIFrame(new RectTransform(new Vector2(1, 0.4f), paddedControlContainer.RectTransform, Anchor.TopLeft), style: null);
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steeringModeSwitch = new GUIButton(new RectTransform(new Vector2(0.2f, 1), steeringModeArea.RectTransform), string.Empty, style: "SwitchVertical")
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{
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Selected = autoPilot,
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Enabled = true,
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ClickSound = GUISoundType.UISwitch,
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OnClicked = (button, data) =>
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{
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button.Selected = !button.Selected;
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AutoPilot = button.Selected;
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if (GameMain.Client != null)
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{
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unsentChanges = true;
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user = Character.Controlled;
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}
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return true;
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}
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};
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var steeringModeRightSide = new GUIFrame(new RectTransform(new Vector2(1.0f - steeringModeSwitch.RectTransform.RelativeSize.X, 0.8f), steeringModeArea.RectTransform, Anchor.CenterLeft)
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{
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RelativeOffset = new Vector2(steeringModeSwitch.RectTransform.RelativeSize.X, 0)
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}, style: null);
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manualPilotIndicator = new GUITickBox(new RectTransform(new Vector2(1, 0.45f), steeringModeRightSide.RectTransform, Anchor.TopLeft),
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TextManager.Get("SteeringManual"), font: GUI.SubHeadingFont, style: "IndicatorLightRedSmall")
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{
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Selected = !autoPilot,
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Enabled = false
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};
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autopilotIndicator = new GUITickBox(new RectTransform(new Vector2(1, 0.45f), steeringModeRightSide.RectTransform, Anchor.BottomLeft),
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TextManager.Get("SteeringAutoPilot"), font: GUI.SubHeadingFont, style: "IndicatorLightRedSmall")
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{
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Selected = autoPilot,
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Enabled = false
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};
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manualPilotIndicator.TextBlock.OverrideTextColor(GUI.Style.TextColor);
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autopilotIndicator.TextBlock.OverrideTextColor(GUI.Style.TextColor);
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GUITextBlock.AutoScaleAndNormalize(manualPilotIndicator.TextBlock, autopilotIndicator.TextBlock);
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var autoPilotControls = new GUIFrame(new RectTransform(new Vector2(0.75f, 0.62f), paddedControlContainer.RectTransform, Anchor.BottomCenter), "OutlineFrame");
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var paddedAutoPilotControls = new GUIFrame(new RectTransform(new Vector2(0.92f, 0.88f), autoPilotControls.RectTransform, Anchor.Center), style: null);
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maintainPosTickBox = new GUITickBox(new RectTransform(new Vector2(1, 0.333f), paddedAutoPilotControls.RectTransform, Anchor.TopCenter),
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TextManager.Get("SteeringMaintainPos"), font: GUI.SmallFont, style: "GUIRadioButton")
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{
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Enabled = autoPilot,
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Selected = maintainPos,
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OnSelected = tickBox =>
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{
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if (maintainPos != tickBox.Selected)
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{
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unsentChanges = true;
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user = Character.Controlled;
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maintainPos = tickBox.Selected;
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if (maintainPos)
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{
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if (controlledSub == null)
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{
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posToMaintain = null;
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}
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else
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{
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posToMaintain = controlledSub.WorldPosition;
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}
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}
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else if (!LevelEndSelected && !LevelStartSelected)
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{
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AutoPilot = false;
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}
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if (!maintainPos)
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{
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posToMaintain = null;
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}
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}
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return true;
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}
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};
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int textLimit = (int)(MathHelper.Clamp(25 * GUI.xScale, 15, 35));
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levelStartTickBox = new GUITickBox(new RectTransform(new Vector2(1, 0.333f), paddedAutoPilotControls.RectTransform, Anchor.Center),
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GameMain.GameSession?.StartLocation == null ? "" : ToolBox.LimitString(GameMain.GameSession.StartLocation.Name, textLimit),
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font: GUI.SmallFont, style: "GUIRadioButton")
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{
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Enabled = autoPilot,
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Selected = levelStartSelected,
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OnSelected = tickBox =>
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{
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if (levelStartSelected != tickBox.Selected)
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{
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unsentChanges = true;
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user = Character.Controlled;
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levelStartSelected = tickBox.Selected;
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levelEndSelected = !levelStartSelected;
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if (levelStartSelected)
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{
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UpdatePath();
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}
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else if (!MaintainPos && !LevelEndSelected)
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{
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AutoPilot = false;
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}
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}
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return true;
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}
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};
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levelEndTickBox = new GUITickBox(new RectTransform(new Vector2(1, 0.333f), paddedAutoPilotControls.RectTransform, Anchor.BottomCenter),
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(GameMain.GameSession?.EndLocation == null || Level.IsLoadedOutpost) ? "" : ToolBox.LimitString(GameMain.GameSession.EndLocation.Name, textLimit),
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font: GUI.SmallFont, style: "GUIRadioButton")
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{
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Enabled = autoPilot,
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Selected = levelEndSelected,
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Visible = GameMain.GameSession?.EndLocation != null,
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OnSelected = tickBox =>
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{
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if (levelEndSelected != tickBox.Selected)
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{
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unsentChanges = true;
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user = Character.Controlled;
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levelEndSelected = tickBox.Selected;
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levelStartSelected = !levelEndSelected;
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if (levelEndSelected)
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{
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UpdatePath();
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}
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else if (!MaintainPos && !LevelStartSelected)
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{
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AutoPilot = false;
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}
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}
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return true;
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}
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};
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maintainPosTickBox.RectTransform.IsFixedSize = levelStartTickBox.RectTransform.IsFixedSize = levelEndTickBox.RectTransform.IsFixedSize = false;
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maintainPosTickBox.RectTransform.MaxSize = levelStartTickBox.RectTransform.MaxSize = levelEndTickBox.RectTransform.MaxSize =
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new Point(int.MaxValue, paddedAutoPilotControls.Rect.Height / 3);
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maintainPosTickBox.RectTransform.MinSize = levelStartTickBox.RectTransform.MinSize = levelEndTickBox.RectTransform.MinSize =
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Point.Zero;
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GUITextBlock.AutoScaleAndNormalize(scaleHorizontal: false, scaleVertical: true, maintainPosTickBox.TextBlock, levelStartTickBox.TextBlock, levelEndTickBox.TextBlock);
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GUIRadioButtonGroup destinations = new GUIRadioButtonGroup();
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destinations.AddRadioButton((int)Destination.MaintainPos, maintainPosTickBox);
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destinations.AddRadioButton((int)Destination.LevelStart, levelStartTickBox);
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destinations.AddRadioButton((int)Destination.LevelEnd, levelEndTickBox);
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destinations.Selected = (int)(maintainPos ? Destination.MaintainPos :
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levelStartSelected ? Destination.LevelStart : Destination.LevelEnd);
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// Status ->
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statusContainer = new GUIFrame(new RectTransform(Sonar.controlBoxSize, GuiFrame.RectTransform, Anchor.BottomRight)
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{
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RelativeOffset = Sonar.controlBoxOffset
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}, "ItemUI");
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var paddedStatusContainer = new GUIFrame(new RectTransform(statusContainer.Rect.Size - GUIStyle.ItemFrameMargin, statusContainer.RectTransform, Anchor.Center, isFixedSize: false)
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{
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AbsoluteOffset = GUIStyle.ItemFrameOffset
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}, style: null);
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var elements = GUI.CreateElements(3, new Vector2(1f, 0.333f), paddedStatusContainer.RectTransform, rt => new GUIFrame(rt, style: null), Anchor.TopCenter, relativeSpacing: 0.01f);
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List<GUIComponent> leftElements = new List<GUIComponent>(), centerElements = new List<GUIComponent>(), rightElements = new List<GUIComponent>();
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for (int i = 0; i < elements.Count; i++)
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{
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var e = elements[i];
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var group = new GUILayoutGroup(new RectTransform(Vector2.One, e.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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RelativeSpacing = 0.01f,
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Stretch = true
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};
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var left = new GUIFrame(new RectTransform(new Vector2(0.45f, 1), group.RectTransform), style: null);
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var center = new GUIFrame(new RectTransform(new Vector2(0.15f, 1), group.RectTransform), style: null);
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var right = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.8f), group.RectTransform), style: null);
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leftElements.Add(left);
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centerElements.Add(center);
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rightElements.Add(right);
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string leftText = string.Empty, centerText = string.Empty;
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GUITextBlock.TextGetterHandler rightTextGetter = null;
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switch (i)
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{
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case 0:
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leftText = TextManager.Get("DescentVelocity");
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centerText = $"({TextManager.Get("KilometersPerHour")})";
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rightTextGetter = () =>
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{
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Vector2 vel = controlledSub == null ? Vector2.Zero : controlledSub.Velocity;
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var realWorldVel = ConvertUnits.ToDisplayUnits(vel.Y * Physics.DisplayToRealWorldRatio) * 3.6f;
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return ((int)(-realWorldVel)).ToString();
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};
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break;
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case 1:
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leftText = TextManager.Get("Velocity");
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centerText = $"({TextManager.Get("KilometersPerHour")})";
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rightTextGetter = () =>
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{
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Vector2 vel = controlledSub == null ? Vector2.Zero : controlledSub.Velocity;
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var realWorldVel = ConvertUnits.ToDisplayUnits(vel.X * Physics.DisplayToRealWorldRatio) * 3.6f;
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if (controlledSub != null && controlledSub.FlippedX) { realWorldVel *= -1; }
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return ((int)realWorldVel).ToString();
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};
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break;
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case 2:
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leftText = TextManager.Get("Depth");
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centerText = $"({TextManager.Get("Meter")})";
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rightTextGetter = () =>
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{
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float realWorldDepth = controlledSub == null ? -1000.0f : controlledSub.RealWorldDepth;
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return ((int)realWorldDepth).ToString();
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};
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break;
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}
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new GUITextBlock(new RectTransform(Vector2.One, left.RectTransform), leftText, font: GUI.SubHeadingFont, wrap: leftText.Contains(' '), textAlignment: Alignment.CenterRight);
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new GUITextBlock(new RectTransform(Vector2.One, center.RectTransform), centerText, font: GUI.Font, textAlignment: Alignment.Center) { Padding = Vector4.Zero };
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var digitalFrame = new GUIFrame(new RectTransform(Vector2.One, right.RectTransform), style: "DigitalFrameDark");
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new GUITextBlock(new RectTransform(Vector2.One * 0.85f, digitalFrame.RectTransform, Anchor.Center), "12345", GUI.Style.TextColorDark, GUI.DigitalFont, Alignment.CenterRight)
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{
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TextGetter = rightTextGetter
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};
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}
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GUITextBlock.AutoScaleAndNormalize(leftElements.SelectMany(e => e.GetAllChildren<GUITextBlock>()));
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GUITextBlock.AutoScaleAndNormalize(centerElements.SelectMany(e => e.GetAllChildren<GUITextBlock>()));
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GUITextBlock.AutoScaleAndNormalize(rightElements.SelectMany(e => e.GetAllChildren<GUITextBlock>()));
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//docking interface ----------------------------------------------------
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float dockingButtonSize = 1.1f;
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float elementScale = 0.6f;
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dockingContainer = new GUIFrame(new RectTransform(Sonar.controlBoxSize, GuiFrame.RectTransform, Anchor.BottomRight, scaleBasis: ScaleBasis.Smallest)
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{
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RelativeOffset = new Vector2(Sonar.controlBoxOffset.X + 0.05f, -0.05f)
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}, style: null);
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dockText = TextManager.Get("label.navterminaldock", fallBackTag: "captain.dock");
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undockText = TextManager.Get("label.navterminalundock", fallBackTag: "captain.undock");
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dockingButton = new GUIButton(new RectTransform(new Vector2(elementScale), dockingContainer.RectTransform, Anchor.Center), dockText, style: "PowerButton")
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{
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OnClicked = (btn, userdata) =>
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{
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if (GameMain.GameSession?.Missions.Any(m => !m.AllowUndocking) ?? false)
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{
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new GUIMessageBox("", TextManager.Get("undockingdisabledbymission"));
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return false;
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}
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else if (GameMain.GameSession?.Campaign is CampaignMode campaign)
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{
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if (Level.IsLoadedOutpost &&
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DockingSources.Any(d => d.Docked && (d.DockingTarget?.Item.Submarine?.Info?.IsOutpost ?? false)))
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{
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// Undocking from an outpost
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campaign.ShowCampaignUI = true;
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campaign.CampaignUI.SelectTab(CampaignMode.InteractionType.Map);
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return false;
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}
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else if (!Level.IsLoadedOutpost && DockingModeEnabled && ActiveDockingSource != null &&
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!ActiveDockingSource.Docked && DockingTarget?.Item?.Submarine == Level.Loaded.StartOutpost && (DockingTarget?.Item?.Submarine?.Info.IsOutpost ?? false))
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{
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// Docking to an outpost
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var subsToLeaveBehind = campaign.GetSubsToLeaveBehind(Item.Submarine);
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if (subsToLeaveBehind.Any())
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{
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enterOutpostPrompt = new GUIMessageBox(
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TextManager.GetWithVariable("enterlocation", "[locationname]", DockingTarget.Item.Submarine.Info.Name),
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TextManager.Get(subsToLeaveBehind.Count == 1 ? "LeaveSubBehind" : "LeaveSubsBehind"),
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new string[] { TextManager.Get("yes"), TextManager.Get("no") });
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}
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else
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{
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enterOutpostPrompt = new GUIMessageBox("",
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TextManager.GetWithVariable("campaignenteroutpostprompt", "[locationname]", DockingTarget.Item.Submarine.Info.Name),
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new string[] { TextManager.Get("yes"), TextManager.Get("no") });
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}
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enterOutpostPrompt.Buttons[0].OnClicked += (btn, userdata) =>
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{
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SendDockingSignal();
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enterOutpostPrompt.Close();
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return true;
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};
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enterOutpostPrompt.Buttons[1].OnClicked += enterOutpostPrompt.Close;
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return false;
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}
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}
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SendDockingSignal();
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return true;
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}
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};
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void SendDockingSignal()
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{
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if (GameMain.Client == null)
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{
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item.SendSignal(new Signal("1", sender: Character.Controlled), "toggle_docking");
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}
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else
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{
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dockingNetworkMessagePending = true;
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item.CreateClientEvent(this);
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}
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}
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dockingButton.Font = GUI.SubHeadingFont;
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dockingButton.TextBlock.RectTransform.MaxSize = new Point((int)(dockingButton.Rect.Width * 0.7f), int.MaxValue);
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dockingButton.TextBlock.AutoScaleHorizontal = true;
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var style = GUI.Style.GetComponentStyle("DockingButtonUp");
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Sprite buttonSprite = style.Sprites.FirstOrDefault().Value.FirstOrDefault()?.Sprite;
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Point buttonSize = buttonSprite != null ? buttonSprite.size.ToPoint() : new Point(149, 52);
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Point horizontalButtonSize = buttonSize.Multiply(elementScale * GUI.Scale * dockingButtonSize);
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Point verticalButtonSize = horizontalButtonSize.Flip();
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var leftButton = new GUIButton(new RectTransform(verticalButtonSize, dockingContainer.RectTransform, Anchor.CenterLeft), "", style: "DockingButtonLeft")
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{
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OnClicked = NudgeButtonClicked,
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UserData = -Vector2.UnitX
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};
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var rightButton = new GUIButton(new RectTransform(verticalButtonSize, dockingContainer.RectTransform, Anchor.CenterRight), "", style: "DockingButtonRight")
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{
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OnClicked = NudgeButtonClicked,
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UserData = Vector2.UnitX
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};
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var upButton = new GUIButton(new RectTransform(horizontalButtonSize, dockingContainer.RectTransform, Anchor.TopCenter), "", style: "DockingButtonUp")
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{
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OnClicked = NudgeButtonClicked,
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UserData = Vector2.UnitY
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};
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var downButton = new GUIButton(new RectTransform(horizontalButtonSize, dockingContainer.RectTransform, Anchor.BottomCenter), "", style: "DockingButtonDown")
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{
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OnClicked = NudgeButtonClicked,
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UserData = -Vector2.UnitY
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};
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// Sonar area
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steerArea = new GUICustomComponent(new RectTransform(Sonar.GUISizeCalculation, GuiFrame.RectTransform, Anchor.CenterLeft, scaleBasis: ScaleBasis.Smallest),
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(spriteBatch, guiCustomComponent) => { DrawHUD(spriteBatch, guiCustomComponent.Rect); }, null);
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steerRadius = steerArea.Rect.Width / 2;
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iceSpireWarningText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.25f), steerArea.RectTransform, Anchor.Center, Pivot.TopCenter),
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TextManager.Get("NavTerminalIceSpireWarning"), GUI.Style.Red, GUI.SubHeadingFont, Alignment.Center, color: Color.Black * 0.8f, wrap: true)
|
|
{
|
|
Visible = false
|
|
};
|
|
pressureWarningText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.25f), steerArea.RectTransform, Anchor.Center, Pivot.TopCenter),
|
|
TextManager.Get("SteeringDepthWarning"), GUI.Style.Red, GUI.SubHeadingFont, Alignment.Center, color: Color.Black * 0.8f)
|
|
{
|
|
Visible = false
|
|
};
|
|
// Tooltip/helper text
|
|
tipContainer = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.1f), steerArea.RectTransform, Anchor.BottomCenter, Pivot.TopCenter)
|
|
, "", font: GUI.Font, wrap: true, style: "GUIToolTip", textAlignment: Alignment.Center)
|
|
{
|
|
AutoScaleHorizontal = true
|
|
};
|
|
noPowerTip = TextManager.Get("SteeringNoPowerTip");
|
|
autoPilotMaintainPosTip = TextManager.Get("SteeringAutoPilotMaintainPosTip");
|
|
autoPilotLevelStartTip = TextManager.GetWithVariable("SteeringAutoPilotLocationTip", "[locationname]",
|
|
GameMain.GameSession?.StartLocation == null ? "Start" : GameMain.GameSession.StartLocation.Name);
|
|
autoPilotLevelEndTip = TextManager.GetWithVariable("SteeringAutoPilotLocationTip", "[locationname]",
|
|
GameMain.GameSession?.EndLocation == null ? "End" : GameMain.GameSession.EndLocation.Name);
|
|
}
|
|
|
|
protected override void OnResolutionChanged()
|
|
{
|
|
base.OnResolutionChanged();
|
|
UpdateGUIElements();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Makes the sonar view CustomComponent render the steering HUD, preventing it from being drawn behing the sonar
|
|
/// </summary>
|
|
public void AttachToSonarHUD(GUICustomComponent sonarView)
|
|
{
|
|
steerArea.Visible = false;
|
|
sonarView.OnDraw += (spriteBatch, guiCustomComponent) =>
|
|
{
|
|
DrawHUD(spriteBatch, guiCustomComponent.Rect);
|
|
steerArea.DrawChildren(spriteBatch, recursive: true);
|
|
};
|
|
}
|
|
|
|
public void DrawHUD(SpriteBatch spriteBatch, Rectangle rect)
|
|
{
|
|
int width = rect.Width, height = rect.Height;
|
|
int x = rect.X;
|
|
int y = rect.Y;
|
|
|
|
if (Voltage < MinVoltage) { return; }
|
|
|
|
Rectangle velRect = new Rectangle(x + 20, y + 20, width - 40, height - 40);
|
|
Vector2 steeringOrigin = steerArea.Rect.Center.ToVector2();
|
|
|
|
if (!AutoPilot)
|
|
{
|
|
Vector2 unitSteeringInput = steeringInput / 100.0f;
|
|
//map input from rectangle to circle
|
|
Vector2 steeringInputPos = new Vector2(
|
|
steeringInput.X * (float)Math.Sqrt(1.0f - 0.5f * unitSteeringInput.Y * unitSteeringInput.Y),
|
|
-steeringInput.Y * (float)Math.Sqrt(1.0f - 0.5f * unitSteeringInput.X * unitSteeringInput.X));
|
|
steeringInputPos += steeringOrigin;
|
|
|
|
if (steeringIndicator != null)
|
|
{
|
|
Vector2 dir = steeringInputPos - steeringOrigin;
|
|
float angle = (float)Math.Atan2(dir.Y, dir.X);
|
|
steeringIndicator.Draw(spriteBatch, steeringOrigin, Color.White, origin: steeringIndicator.Origin, rotate: angle,
|
|
scale: new Vector2(dir.Length() / steeringIndicator.size.X, 1.0f));
|
|
}
|
|
else
|
|
{
|
|
GUI.DrawLine(spriteBatch, steeringOrigin, steeringInputPos, Color.LightGray);
|
|
GUI.DrawRectangle(spriteBatch, new Rectangle((int)steeringInputPos.X - 5, (int)steeringInputPos.Y - 5, 10, 10), Color.White);
|
|
}
|
|
|
|
if (velRect.Contains(PlayerInput.MousePosition))
|
|
{
|
|
GUI.DrawRectangle(spriteBatch, new Rectangle((int)steeringInputPos.X - 4, (int)steeringInputPos.Y - 4, 8, 8), GUI.Style.Red, thickness: 2);
|
|
}
|
|
}
|
|
else if (posToMaintain.HasValue && !LevelStartSelected && !LevelEndSelected)
|
|
{
|
|
Sonar sonar = item.GetComponent<Sonar>();
|
|
if (sonar != null && controlledSub != null)
|
|
{
|
|
Vector2 displayPosToMaintain = ((posToMaintain.Value - controlledSub.WorldPosition)) / sonar.Range * sonar.DisplayRadius * sonar.Zoom;
|
|
displayPosToMaintain.Y = -displayPosToMaintain.Y;
|
|
displayPosToMaintain = displayPosToMaintain.ClampLength(velRect.Width / 2);
|
|
displayPosToMaintain = steerArea.Rect.Center.ToVector2() + displayPosToMaintain;
|
|
|
|
Color crosshairColor = GUI.Style.Orange * (0.5f + ((float)Math.Sin(Timing.TotalTime * 5.0f) + 1.0f) / 4.0f);
|
|
if (maintainPosIndicator != null)
|
|
{
|
|
maintainPosIndicator.Draw(spriteBatch, displayPosToMaintain, crosshairColor, scale: 0.5f * sonar.Zoom);
|
|
}
|
|
else
|
|
{
|
|
float crossHairSize = 8.0f;
|
|
GUI.DrawLine(spriteBatch, displayPosToMaintain + Vector2.UnitY * crossHairSize, displayPosToMaintain - Vector2.UnitY * crossHairSize, crosshairColor, width: 3);
|
|
GUI.DrawLine(spriteBatch, displayPosToMaintain + Vector2.UnitX * crossHairSize, displayPosToMaintain - Vector2.UnitX * crossHairSize, crosshairColor, width: 3);
|
|
}
|
|
|
|
if (maintainPosOriginIndicator != null)
|
|
{
|
|
maintainPosOriginIndicator.Draw(spriteBatch, steeringOrigin, GUI.Style.Orange, scale: 0.5f * sonar.Zoom);
|
|
}
|
|
else
|
|
{
|
|
GUI.DrawRectangle(spriteBatch, new Rectangle((int)steeringOrigin.X - 5, (int)steeringOrigin.Y - 5, 10, 10), GUI.Style.Orange);
|
|
}
|
|
}
|
|
}
|
|
|
|
//map velocity from rectangle to circle
|
|
Vector2 unitTargetVel = targetVelocity / 100.0f;
|
|
Vector2 steeringPos = new Vector2(
|
|
targetVelocity.X * 0.9f * (float)Math.Sqrt(1.0f - 0.5f * unitTargetVel.Y * unitTargetVel.Y),
|
|
-targetVelocity.Y * 0.9f * (float)Math.Sqrt(1.0f - 0.5f * unitTargetVel.X * unitTargetVel.X));
|
|
steeringPos += steeringOrigin;
|
|
|
|
if (steeringIndicator != null)
|
|
{
|
|
Vector2 dir = steeringPos - steeringOrigin;
|
|
float angle = (float)Math.Atan2(dir.Y, dir.X);
|
|
steeringIndicator.Draw(spriteBatch, steeringOrigin, Color.Gray, origin: steeringIndicator.Origin, rotate: angle,
|
|
scale: new Vector2(dir.Length() / steeringIndicator.size.X, 0.7f));
|
|
}
|
|
else
|
|
{
|
|
GUI.DrawLine(spriteBatch,
|
|
steeringOrigin,
|
|
steeringPos,
|
|
Color.CadetBlue, 0, 2);
|
|
}
|
|
}
|
|
|
|
public void DebugDrawHUD(SpriteBatch spriteBatch, Vector2 transducerCenter, float displayScale, float displayRadius, Vector2 center)
|
|
{
|
|
if (SteeringPath == null) return;
|
|
|
|
Vector2 prevPos = Vector2.Zero;
|
|
foreach (WayPoint wp in SteeringPath.Nodes)
|
|
{
|
|
Vector2 pos = (wp.Position - transducerCenter) * displayScale;
|
|
if (pos.Length() > displayRadius) continue;
|
|
|
|
pos.Y = -pos.Y;
|
|
pos += center;
|
|
|
|
GUI.DrawRectangle(spriteBatch, new Rectangle((int)pos.X - 3 / 2, (int)pos.Y - 3, 6, 6), (SteeringPath.CurrentNode == wp) ? Color.LightGreen : GUI.Style.Green, false);
|
|
|
|
if (prevPos != Vector2.Zero)
|
|
{
|
|
GUI.DrawLine(spriteBatch, pos, prevPos, GUI.Style.Green);
|
|
}
|
|
|
|
prevPos = pos;
|
|
}
|
|
|
|
foreach (ObstacleDebugInfo obstacle in debugDrawObstacles)
|
|
{
|
|
Vector2 pos1 = (obstacle.Point1 - transducerCenter) * displayScale;
|
|
pos1.Y = -pos1.Y;
|
|
pos1 += center;
|
|
Vector2 pos2 = (obstacle.Point2 - transducerCenter) * displayScale;
|
|
pos2.Y = -pos2.Y;
|
|
pos2 += center;
|
|
|
|
GUI.DrawLine(spriteBatch,
|
|
pos1,
|
|
pos2,
|
|
GUI.Style.Red * 0.6f, width: 3);
|
|
|
|
if (obstacle.Intersection.HasValue)
|
|
{
|
|
Vector2 intersectionPos = (obstacle.Intersection.Value - transducerCenter) *displayScale;
|
|
intersectionPos.Y = -intersectionPos.Y;
|
|
intersectionPos += center;
|
|
GUI.DrawRectangle(spriteBatch, intersectionPos - Vector2.One * 2, Vector2.One * 4, GUI.Style.Red);
|
|
}
|
|
|
|
Vector2 obstacleCenter = (pos1 + pos2) / 2;
|
|
if (obstacle.AvoidStrength.LengthSquared() > 0.01f)
|
|
{
|
|
GUI.DrawLine(spriteBatch,
|
|
obstacleCenter,
|
|
obstacleCenter + new Vector2(obstacle.AvoidStrength.X, -obstacle.AvoidStrength.Y) * 100,
|
|
Color.Lerp(GUI.Style.Green, GUI.Style.Orange, obstacle.Dot), width: 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
|
|
{
|
|
if (swapDestinationOrder == null)
|
|
{
|
|
swapDestinationOrder = item.Submarine != null && item.Submarine.FlippedX;
|
|
if (swapDestinationOrder.Value)
|
|
{
|
|
levelStartTickBox.RectTransform.SetAsLastChild();
|
|
}
|
|
}
|
|
|
|
if (steerArea.Rect.Contains(PlayerInput.MousePosition))
|
|
{
|
|
if (!PlayerInput.KeyDown(InputType.Deselect) && !PlayerInput.KeyHit(InputType.Deselect))
|
|
{
|
|
Character.DisableControls = true;
|
|
}
|
|
}
|
|
|
|
dockingContainer.Visible = DockingModeEnabled;
|
|
statusContainer.Visible = !DockingModeEnabled;
|
|
if (!DockingModeEnabled)
|
|
{
|
|
enterOutpostPrompt?.Close();
|
|
}
|
|
|
|
if (DockingModeEnabled && ActiveDockingSource != null)
|
|
{
|
|
if (Math.Abs(ActiveDockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < ActiveDockingSource.DistanceTolerance.X &&
|
|
Math.Abs(ActiveDockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < ActiveDockingSource.DistanceTolerance.Y)
|
|
{
|
|
dockingButton.Text = dockText;
|
|
if (dockingButton.FlashTimer <= 0.0f)
|
|
{
|
|
dockingButton.Flash(GUI.Style.Blue, 0.5f, useCircularFlash: true);
|
|
dockingButton.Pulsate(Vector2.One, Vector2.One * 1.2f, dockingButton.FlashTimer);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
enterOutpostPrompt?.Close();
|
|
}
|
|
}
|
|
else if (DockingSources.Any(d => d.Docked))
|
|
{
|
|
dockingButton.Text = undockText;
|
|
dockingContainer.Visible = true;
|
|
statusContainer.Visible = false;
|
|
if (dockingButton.FlashTimer <= 0.0f)
|
|
{
|
|
dockingButton.Flash(GUI.Style.Orange, useCircularFlash: true);
|
|
dockingButton.Pulsate(Vector2.One, Vector2.One * 1.2f, dockingButton.FlashTimer);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dockingButton.Text = dockText;
|
|
}
|
|
|
|
if (Voltage < MinVoltage)
|
|
{
|
|
tipContainer.Visible = true;
|
|
tipContainer.Text = noPowerTip;
|
|
return;
|
|
}
|
|
|
|
tipContainer.Visible = AutoPilot;
|
|
if (AutoPilot)
|
|
{
|
|
if (maintainPos)
|
|
{
|
|
tipContainer.Text = autoPilotMaintainPosTip;
|
|
}
|
|
else if (LevelStartSelected)
|
|
{
|
|
tipContainer.Text = autoPilotLevelStartTip;
|
|
}
|
|
else if (LevelEndSelected)
|
|
{
|
|
tipContainer.Text = autoPilotLevelEndTip;
|
|
}
|
|
|
|
if (DockingModeEnabled && DockingTarget != null)
|
|
{
|
|
posToMaintain += ConvertUnits.ToDisplayUnits(DockingTarget.Item.Submarine.Velocity) * deltaTime;
|
|
}
|
|
}
|
|
|
|
pressureWarningText.Visible = item.Submarine != null && Timing.TotalTime % 1.0f < 0.8f;
|
|
float depthEffectThreshold = 500.0f;
|
|
if (Level.Loaded != null && pressureWarningText.Visible &&
|
|
item.Submarine.RealWorldDepth > Level.Loaded.RealWorldCrushDepth - depthEffectThreshold && item.Submarine.RealWorldDepth > item.Submarine.RealWorldCrushDepth - depthEffectThreshold)
|
|
{
|
|
pressureWarningText.Visible = true;
|
|
pressureWarningText.Text = item.Submarine.AtDamageDepth ? TextManager.Get("SteeringDepthWarning") : TextManager.Get("SteeringDepthWarningLow").Replace("[crushdepth]", ((int)item.Submarine.RealWorldCrushDepth).ToString());
|
|
}
|
|
else
|
|
{
|
|
pressureWarningText.Visible = false;
|
|
}
|
|
|
|
iceSpireWarningText.Visible = item.Submarine != null && !pressureWarningText.Visible && showIceSpireWarning && Timing.TotalTime % 1.0f < 0.8f;
|
|
|
|
if (Vector2.DistanceSquared(PlayerInput.MousePosition, steerArea.Rect.Center.ToVector2()) < steerRadius * steerRadius)
|
|
{
|
|
if (PlayerInput.PrimaryMouseButtonHeld() && !CrewManager.IsCommandInterfaceOpen && !GameSession.IsTabMenuOpen &&
|
|
(!GameMain.GameSession?.Campaign?.ShowCampaignUI ?? true) && !GUIMessageBox.MessageBoxes.Any(msgBox => msgBox is GUIMessageBox { MessageBoxType: GUIMessageBox.Type.Default }))
|
|
{
|
|
Vector2 inputPos = PlayerInput.MousePosition - steerArea.Rect.Center.ToVector2();
|
|
inputPos.Y = -inputPos.Y;
|
|
if (AutoPilot && !LevelStartSelected && !LevelEndSelected)
|
|
{
|
|
posToMaintain = controlledSub != null ?
|
|
controlledSub.WorldPosition + inputPos / sonar.DisplayRadius * sonar.Range / sonar.Zoom :
|
|
item.Submarine == null ? item.WorldPosition : item.Submarine.WorldPosition;
|
|
}
|
|
else
|
|
{
|
|
SteeringInput = inputPos;
|
|
}
|
|
unsentChanges = true;
|
|
user = Character.Controlled;
|
|
}
|
|
}
|
|
if (!AutoPilot && Character.DisableControls && GUI.KeyboardDispatcher.Subscriber == null)
|
|
{
|
|
steeringAdjustSpeed = character == null ? DefaultSteeringAdjustSpeed : MathHelper.Lerp(0.2f, 1.0f, character.GetSkillLevel("helm") / 100.0f);
|
|
Vector2 input = Vector2.Zero;
|
|
if (PlayerInput.KeyDown(InputType.Left)) { input -= Vector2.UnitX; }
|
|
if (PlayerInput.KeyDown(InputType.Right)) { input += Vector2.UnitX; }
|
|
if (PlayerInput.KeyDown(InputType.Up)) { input += Vector2.UnitY; }
|
|
if (PlayerInput.KeyDown(InputType.Down)) { input -= Vector2.UnitY; }
|
|
if (PlayerInput.KeyDown(InputType.Run))
|
|
{
|
|
SteeringInput += input * deltaTime * 200;
|
|
inputCumulation = 0;
|
|
keyboardInput = Vector2.Zero;
|
|
unsentChanges = true;
|
|
}
|
|
else
|
|
{
|
|
float step = deltaTime * 5;
|
|
if (input.Length() > 0)
|
|
{
|
|
inputCumulation += step;
|
|
}
|
|
else
|
|
{
|
|
inputCumulation -= step;
|
|
}
|
|
float maxCumulation = 1;
|
|
inputCumulation = MathHelper.Clamp(inputCumulation, 0, maxCumulation);
|
|
float length = MathHelper.Lerp(0, 0.2f, MathUtils.InverseLerp(0, maxCumulation, inputCumulation));
|
|
var normalizedInput = Vector2.Normalize(input);
|
|
if (MathUtils.IsValid(normalizedInput))
|
|
{
|
|
keyboardInput += normalizedInput * length;
|
|
}
|
|
if (keyboardInput.LengthSquared() > 0.01f)
|
|
{
|
|
SteeringInput += keyboardInput;
|
|
unsentChanges = true;
|
|
user = Character.Controlled;
|
|
keyboardInput *= MathHelper.Clamp(1 - step, 0, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
inputCumulation = 0;
|
|
keyboardInput = Vector2.Zero;
|
|
}
|
|
|
|
if (!UseAutoDocking) { return; }
|
|
|
|
if (checkConnectedPortsTimer <= 0.0f)
|
|
{
|
|
Connection dockingConnection = item.Connections?.FirstOrDefault(c => c.Name == "toggle_docking");
|
|
if (dockingConnection != null)
|
|
{
|
|
connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
|
|
}
|
|
checkConnectedPortsTimer = CheckConnectedPortsInterval;
|
|
}
|
|
else
|
|
{
|
|
checkConnectedPortsTimer -= deltaTime;
|
|
}
|
|
|
|
DockingModeEnabled = false;
|
|
|
|
if (connectedPorts.None()) { return; }
|
|
|
|
float closestDist = DockingAssistThreshold * DockingAssistThreshold;
|
|
foreach (DockingPort sourcePort in connectedPorts)
|
|
{
|
|
if (sourcePort.Docked || sourcePort.Item.Submarine == null) { continue; }
|
|
if (sourcePort.Item.Submarine != controlledSub) { continue; }
|
|
|
|
int sourceDir = sourcePort.GetDir();
|
|
|
|
foreach (DockingPort targetPort in DockingPort.List)
|
|
{
|
|
if (targetPort.Docked || targetPort.Item.Submarine == null) { continue; }
|
|
if (targetPort.Item.Submarine == controlledSub || targetPort.IsHorizontal != sourcePort.IsHorizontal) { continue; }
|
|
if (targetPort.Item.Submarine.DockedTo?.Contains(sourcePort.Item.Submarine) ?? false) { continue; }
|
|
if (Level.Loaded != null && targetPort.Item.Submarine.WorldPosition.Y > Level.Loaded.Size.Y) { continue; }
|
|
if (sourceDir == targetPort.GetDir()) { continue; }
|
|
|
|
float dist = Vector2.DistanceSquared(sourcePort.Item.WorldPosition, targetPort.Item.WorldPosition);
|
|
if (dist < closestDist)
|
|
{
|
|
closestDist = dist;
|
|
DockingModeEnabled = true;
|
|
ActiveDockingSource = sourcePort;
|
|
DockingTarget = targetPort;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool NudgeButtonClicked(GUIButton btn, object userdata)
|
|
{
|
|
if (!MaintainPos || !AutoPilot)
|
|
{
|
|
AutoPilot = true;
|
|
posToMaintain = item.Submarine.WorldPosition;
|
|
}
|
|
MaintainPos = true;
|
|
if (userdata is Vector2)
|
|
{
|
|
Sonar sonar = item.GetComponent<Sonar>();
|
|
Vector2 nudgeAmount = (Vector2)userdata;
|
|
if (sonar != null)
|
|
{
|
|
nudgeAmount *= sonar == null ? 500.0f : 500.0f / sonar.Zoom;
|
|
}
|
|
PosToMaintain += nudgeAmount;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
protected override void RemoveComponentSpecific()
|
|
{
|
|
base.RemoveComponentSpecific();
|
|
maintainPosIndicator?.Remove();
|
|
maintainPosOriginIndicator?.Remove();
|
|
steeringIndicator?.Remove();
|
|
enterOutpostPrompt?.Close();
|
|
pathFinder = null;
|
|
}
|
|
|
|
public void ClientWrite(IWriteMessage msg, object[] extraData = null)
|
|
{
|
|
msg.Write(AutoPilot);
|
|
msg.Write(dockingNetworkMessagePending);
|
|
dockingNetworkMessagePending = false;
|
|
|
|
if (!AutoPilot)
|
|
{
|
|
//no need to write steering info if autopilot is controlling
|
|
msg.Write(steeringInput.X);
|
|
msg.Write(steeringInput.Y);
|
|
}
|
|
else
|
|
{
|
|
msg.Write(posToMaintain != null);
|
|
if (posToMaintain != null)
|
|
{
|
|
msg.Write(((Vector2)posToMaintain).X);
|
|
msg.Write(((Vector2)posToMaintain).Y);
|
|
}
|
|
else
|
|
{
|
|
msg.Write(LevelStartSelected);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
|
|
{
|
|
int msgStartPos = msg.BitPosition;
|
|
|
|
bool autoPilot = msg.ReadBoolean();
|
|
bool dockingButtonClicked = msg.ReadBoolean();
|
|
Vector2 newSteeringInput = steeringInput;
|
|
Vector2 newTargetVelocity = targetVelocity;
|
|
float newSteeringAdjustSpeed = steeringAdjustSpeed;
|
|
Vector2? newPosToMaintain = null;
|
|
bool headingToStart = false;
|
|
|
|
if (dockingButtonClicked)
|
|
{
|
|
item.SendSignal("1", "toggle_docking");
|
|
}
|
|
|
|
if (autoPilot)
|
|
{
|
|
if (msg.ReadBoolean())
|
|
{
|
|
newPosToMaintain = new Vector2(
|
|
msg.ReadSingle(),
|
|
msg.ReadSingle());
|
|
}
|
|
else
|
|
{
|
|
headingToStart = msg.ReadBoolean();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
newSteeringInput = new Vector2(msg.ReadSingle(), msg.ReadSingle());
|
|
newTargetVelocity = new Vector2(msg.ReadSingle(), msg.ReadSingle());
|
|
newSteeringAdjustSpeed = msg.ReadSingle();
|
|
}
|
|
|
|
if (correctionTimer > 0.0f)
|
|
{
|
|
int msgLength = (int)(msg.BitPosition - msgStartPos);
|
|
msg.BitPosition = msgStartPos;
|
|
StartDelayedCorrection(type, msg.ExtractBits(msgLength), sendingTime);
|
|
return;
|
|
}
|
|
|
|
AutoPilot = autoPilot;
|
|
|
|
if (!AutoPilot)
|
|
{
|
|
SteeringInput = newSteeringInput;
|
|
TargetVelocity = newTargetVelocity;
|
|
steeringAdjustSpeed = newSteeringAdjustSpeed;
|
|
}
|
|
else
|
|
{
|
|
MaintainPos = newPosToMaintain != null;
|
|
posToMaintain = newPosToMaintain;
|
|
|
|
if (posToMaintain == null)
|
|
{
|
|
LevelStartSelected = headingToStart;
|
|
LevelEndSelected = !headingToStart;
|
|
UpdatePath();
|
|
}
|
|
else
|
|
{
|
|
LevelStartSelected = false;
|
|
LevelEndSelected = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void UpdateGUIElements()
|
|
{
|
|
steeringModeSwitch.Selected = AutoPilot;
|
|
autopilotIndicator.Selected = AutoPilot;
|
|
manualPilotIndicator.Selected = !AutoPilot;
|
|
maintainPosTickBox.Enabled = AutoPilot;
|
|
levelEndTickBox.Enabled = AutoPilot;
|
|
levelStartTickBox.Enabled = AutoPilot;
|
|
}
|
|
}
|
|
}
|