Files
LuaCsForBarotraumaEP/BarotraumaServer/Source/Networking/GameClient.cs
juanjp600 7bc535780c Reducing usage of #if CLIENT / #elif SERVER
The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
2017-06-14 17:30:40 -03:00

20 lines
426 B
C#

using System;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.ComponentModel;
using System.Linq;
namespace Barotrauma.Networking
{
class GameClient : NetworkMember
{
public GameClient(string newName)
{
throw new Exception("Tried to create GameClient in dedicated server build");
}
}
}