This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
1
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
7b6d92bb2702bce0b5167c28216fbbf6d993da0b
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Utils
History
Regalis
4d949e3be1
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
..
MathUtils.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
Rand.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
SaveUtil.cs
v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
2015-10-17 16:01:42 +03:00
TextureLoader.cs
Control settings, more server settings, selecting character face
2015-10-28 19:07:17 +02:00
ToolBox.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
UpdaterUtil.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00