30 lines
957 B
C#
30 lines
957 B
C#
using Barotrauma.Networking;
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namespace Barotrauma.Items.Components
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{
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partial class Scanner : ItemComponent, IServerSerializable
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{
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partial void UpdateProjSpecific()
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{
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if (Holdable != null && Holdable.Attached && (AlwaysDisplayProgressBar || DisplayProgressBar) && !IsScanCompleted)
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{
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Character.Controlled?.UpdateHUDProgressBar(this,
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item.WorldPosition,
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ScanTimer / ScanDuration,
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GUIStyle.Red, GUIStyle.Green,
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textTag: "progressbar.scanning");
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}
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}
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public void ClientEventRead(IReadMessage msg, float sendingTime)
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{
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bool wasScanCompletedPreviously = IsScanCompleted;
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scanTimer = msg.ReadSingle();
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if (!wasScanCompletedPreviously && IsScanCompleted)
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{
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OnScanCompleted?.Invoke(this);
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}
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}
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}
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}
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