Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/ContentManagement/Transition/LegacySteamUgcTransition.cs
2024-03-28 18:34:33 +02:00

380 lines
17 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Linq;
using Barotrauma.Extensions;
using Barotrauma.Steam;
using Microsoft.Xna.Framework;
using Barotrauma.IO;
namespace Barotrauma.Transition
{
/// <summary>
/// Class dedicated to transitioning away from the old, shitty
/// Mods + Submarines folders to the new LocalMods folder
/// </summary>
public static class LegacySteamUgcTransition
{
private const string readmeName = "LOCALMODS_README.txt";
private enum ModsListChildType
{
Header,
Entry
}
public static void Prepare()
{
TaskPool.Add("UgcTransition.Prepare", DetermineItemsToTransition(), t =>
{
if (!t.TryGetResult(out (OldSubs, OldItemAssemblies, OldMods) result)) { return; }
var (subs, itemAssemblies, mods) = result;
if (!subs.FilePaths.Any() && !itemAssemblies.FilePaths.Any() && !mods.Mods.Any()) { return; }
var msgBox = new GUIMessageBox(TextManager.Get("Ugc.TransferTitle"), "", relativeSize: (0.5f, 0.8f),
buttons: new LocalizedString[] { TextManager.Get("Ugc.TransferButton") });
var closeBtn = new GUIButton(
new RectTransform(Vector2.One * 1.5f, msgBox.Header.RectTransform, anchor: Anchor.CenterRight, scaleBasis: ScaleBasis.BothHeight),
style: "GUICancelButton")
{
OnClicked = (button, o) =>
{
msgBox.Close();
return false;
}
};
var desc = new GUITextBlock(new RectTransform((1.0f, 0.24f), msgBox.Content.RectTransform),
text: TextManager.Get("Ugc.TransferDesc"), wrap: true, textAlignment: Alignment.CenterLeft);
var modsList = new GUIListBox(new RectTransform((1.0f, 0.6f), msgBox.Content.RectTransform))
{
HoverCursor = CursorState.Default
};
Dictionary<string, GUITickBox> pathTickboxMap = new Dictionary<string, GUITickBox>();
void addHeader(LocalizedString str)
{
var itemFrame = new GUIFrame(new RectTransform((1.0f, 0.08f), modsList.Content.RectTransform),
style: null)
{
CanBeFocused = false,
UserData = ModsListChildType.Header
};
if (str is RawLString { Value: "" }) { return; }
bool clicked = true;
var tickBox = new GUITickBox(new RectTransform(Vector2.One, itemFrame.RectTransform),
label: str, font: GUIStyle.SubHeadingFont)
{
Selected = false,
OnSelected = box =>
{
if (!clicked) { return true; }
bool toggleTickbox = false;
foreach (var child in modsList.Content.Children)
{
if (child == itemFrame) { toggleTickbox = true; }
else if (child.UserData is ModsListChildType.Header) { toggleTickbox = false; }
else if (toggleTickbox)
{
var tb = child.GetAnyChild<GUITickBox>();
if (tb is null) { continue; }
tb.Selected = box.Selected;
}
}
return true;
}
};
new GUICustomComponent(new RectTransform(Vector2.Zero, itemFrame.RectTransform),
onUpdate: (f, component) =>
{
clicked = false;
bool shouldBeSelected = true;
bool toggleTickbox = false;
foreach (var child in modsList.Content.Children)
{
if (child == itemFrame) { toggleTickbox = true; }
else if (child.UserData is ModsListChildType.Header) { toggleTickbox = false; }
else if (toggleTickbox)
{
var tb = child.GetAnyChild<GUITickBox>();
if (tb is null) { continue; }
if (!tb.Selected)
{
shouldBeSelected = false;
break;
}
}
}
tickBox.Selected = shouldBeSelected;
clicked = true;
});
}
void addTickbox(string dir, string name, bool ticked)
{
var itemFrame = new GUIFrame(new RectTransform((1.0f, 0.07f), modsList.Content.RectTransform),
style: null)
{
CanBeFocused = false,
UserData = ModsListChildType.Entry
};
var tickbox = new GUITickBox(new RectTransform((0.97f, 1.0f), itemFrame.RectTransform, Anchor.CenterRight), name)
{
Selected = ticked
};
pathTickboxMap.Add(dir, tickbox);
}
bool firstHeader = true;
void addSpacer()
{
if (firstHeader) { firstHeader = false; return; }
addHeader("");
}
if (subs.FilePaths.Any())
{
addSpacer();
addHeader(TextManager.Get("WorkshopLabelSubmarines"));
foreach (var sub in subs.FilePaths)
{
var subName = Path.GetFileNameWithoutExtension(sub);
addTickbox(sub, subName, ticked: !ContentPackageManager.LocalPackages.Any(p => p.NameMatches(subName)));
}
}
if (itemAssemblies.FilePaths.Any())
{
addSpacer();
addHeader(TextManager.Get("ItemAssemblies"));
foreach (var itemAssembly in itemAssemblies.FilePaths)
{
var assemblyName = Path.GetFileNameWithoutExtension(itemAssembly);
addTickbox(itemAssembly, assemblyName, ticked: !ContentPackageManager.LocalPackages.Any(p => p.NameMatches(assemblyName)));
}
}
if (mods.Mods.Any())
{
addSpacer();
addHeader(TextManager.Get("SubscribedMods"));
foreach (var mod in mods.Mods)
{
addTickbox(mod.Dir, mod.Name,
ticked: !(mod.Item is { } item && ContentPackageManager.LocalPackages.Any(p =>
p.UgcId.TryUnwrap(out var ugcId)
&& ugcId is SteamWorkshopId workshopId
&& workshopId.Value == item.Id)));
}
}
GUIMessageBox? subMsgBox = null;
void createSubMsgBox(LocalizedString str, bool closable)
{
subMsgBox?.Close();
subMsgBox = new GUIMessageBox(headerText: "", text: str,
buttons: closable ? new[] { TextManager.Get("Close") } : Array.Empty<LocalizedString>());
if (closable)
{
subMsgBox.Buttons[0].OnClicked = subMsgBox.Close;
}
}
msgBox.Buttons[0].OnClicked = (b, o) =>
{
TaskPool.Add("TransferMods", TransferMods(pathTickboxMap), t2 =>
{
if (t2.Exception != null)
{
DebugConsole.ThrowError("There was an error transferring mods", t2.Exception.GetInnermost());
}
ContentPackageManager.LocalPackages.Refresh();
if (t2.TryGetResult(out string[]? modsToEnable))
{
var newRegular = ContentPackageManager.EnabledPackages.Regular.ToList();
newRegular.AddRange(ContentPackageManager.LocalPackages.Regular
.Where(r => modsToEnable.Contains(r.Dir.CleanUpPathCrossPlatform(correctFilenameCase: false))));
newRegular = newRegular.Distinct().ToList();
ContentPackageManager.EnabledPackages.SetRegular(newRegular);
}
createSubMsgBox(TextManager.Get("Ugc.TransferComplete"), closable: true);
});
msgBox.Close();
createSubMsgBox(TextManager.Get("Ugc.Transferring"), closable: false);
return false;
};
});
}
private struct OldSubs
{
public readonly IReadOnlyList<string> FilePaths;
public OldSubs(IReadOnlyList<string> filePaths)
{
FilePaths = filePaths;
}
}
private struct OldItemAssemblies
{
public readonly IReadOnlyList<string> FilePaths;
public OldItemAssemblies(IReadOnlyList<string> filePaths)
{
FilePaths = filePaths;
}
}
private struct OldMods
{
public readonly IReadOnlyList<(string Dir, string Name, Steamworks.Ugc.Item? Item, DateTime InstallTime)> Mods;
public OldMods(IReadOnlyList<(string Dir, string Name, Steamworks.Ugc.Item? Item, DateTime InstallTime)> mods)
{
Mods = mods;
}
}
private const string oldSubsPath = "Submarines";
private const string oldModsPath = "Mods";
private const string oldItemAssembliesPath = "ItemAssemblies";
private static async Task<(OldSubs Subs, OldItemAssemblies ItemAssemblies, OldMods Mods)> DetermineItemsToTransition()
{
string[] subs = Array.Empty<string>();
string[] itemAssemblies = Array.Empty<string>();
List<(string Dir, string Name, Steamworks.Ugc.Item? Item, DateTime InstallTime)> mods
= new List<(string Dir, string Name, Steamworks.Ugc.Item? Item, DateTime InstallTime)>();
if (FolderShouldBeTransitioned(oldModsPath))
{
string[] getFiles(string path, string pattern)
=> Directory.Exists(path)
? Directory.GetFiles(path, pattern, System.IO.SearchOption.TopDirectoryOnly)
: Array.Empty<string>();
subs = getFiles(oldSubsPath, "*.sub");
itemAssemblies = getFiles(oldItemAssembliesPath, "*.xml");
string[] allOldMods = Directory.GetDirectories(oldModsPath, "*", System.IO.SearchOption.TopDirectoryOnly);
var publishedItems = await SteamManager.Workshop.GetPublishedItems();
foreach (var modDir in allOldMods)
{
var fileList = XMLExtensions.TryLoadXml(Path.Combine(modDir, ContentPackage.FileListFileName), out _);
if (fileList?.Root is null) { continue; }
var oldId = fileList.Root.GetAttributeUInt64("steamworkshopid", 0);
var updateTime = File.GetLastWriteTime(modDir).ToUniversalTime();
var oldName = fileList.Root.GetAttributeString("name", "");
var item = oldId != 0 ? publishedItems.FirstOrNull(it => it.Id == oldId) : null;
if (oldId == 0 || item.HasValue)
{
mods.Add((modDir, oldName, item, updateTime));
}
}
}
while (!(Screen.Selected is MainMenuScreen)) { await Task.Delay(50); }
return (new OldSubs(subs), new OldItemAssemblies(itemAssemblies), new OldMods(mods));
}
private static bool FolderShouldBeTransitioned(string folderName)
{
return Directory.Exists(folderName)
&& !File.Exists(Path.Combine(folderName, readmeName));
}
private static async Task<string[]> TransferMods(Dictionary<string, GUITickBox> pathTickboxMap)
{
//WriteReadme(oldSubsPath); //can't do this because the old submarine discovery code is borked
WriteReadme(oldModsPath);
var modsToEnable = (await Task.WhenAll(pathTickboxMap.Select(TransferMod))).OfType<string>().ToArray();
return modsToEnable;
}
private static Task<string?> TransferMod(KeyValuePair<string, GUITickBox> kvp)
=> TransferMod(kvp.Key, kvp.Value);
private static async Task<string?> TransferMod(string path, GUITickBox tickbox)
{
if (!tickbox.Selected) { return null; }
string dirName = Path.GetFileNameWithoutExtension(path);
string destPath = Path.Combine(ContentPackage.LocalModsDir, dirName);
//find unique path to save in
for (int i = 0;;i++)
{
if (!Directory.Exists(destPath)) { break; }
destPath = Path.Combine(ContentPackage.LocalModsDir, $"{dirName}.{i}");
}
bool isSub = path.StartsWith(oldSubsPath, StringComparison.OrdinalIgnoreCase);
bool isItemAssembly = path.StartsWith(oldItemAssembliesPath, StringComparison.OrdinalIgnoreCase);
if (isSub || isItemAssembly)
{
//copying a sub or item assembly: manually create filelist.xml
ModProject modProject = new ModProject
{
Name = dirName,
ModVersion = ContentPackage.DefaultModVersion
};
Type fileType;
if (isSub)
{
fileType = typeof(SubmarineFile);
XDocument? doc = SubmarineInfo.OpenFile(path, out _);
if (doc?.Root != null)
{
SubmarineType subType = doc.Root.GetAttributeEnum("type", SubmarineType.Player);
fileType = SubEditorScreen.DetermineSubFileType(subType);
}
}
else
{
fileType = typeof(ItemAssemblyFile);
}
modProject.AddFile(ModProject.File.FromPath(
Path.Combine(ContentPath.ModDirStr, $"{dirName}.{(isSub ? "sub" : "xml")}"),
fileType));
Directory.CreateDirectory(destPath);
File.Copy(path, Path.Combine(destPath, $"{dirName}.{(isSub ? "sub" : "xml")}"));
modProject.Save(Path.Combine(destPath, ContentPackage.FileListFileName));
return destPath.CleanUpPathCrossPlatform(correctFilenameCase: false);
}
else
{
//copying a mod: we have a neat method for that!
await SteamManager.Workshop.CopyDirectory(path, Path.GetFileName(path), path, destPath, SteamManager.Workshop.ShouldCorrectPaths.Yes);
return null;
}
}
private static void WriteReadme(string folderName)
{
if (!Directory.Exists(folderName)) { return; }
File.WriteAllText(path: Path.Combine(folderName, readmeName),
contents: "This folder is no longer used by Barotrauma;\n" +
"your mods and submarines should have been transferred\n" +
"to LocalMods. If they are not being found, delete this\n" +
"readme and relaunch the game.", encoding: Encoding.UTF8);
}
}
}