Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Events/Missions/AlienRuinMission.cs
T
Juan Pablo Arce 3f2c843247 Unstable v0.19.3.0
2022-09-02 15:10:56 -03:00

22 lines
646 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class AlienRuinMission : Mission
{
public override void ServerWriteInitial(IWriteMessage msg, Client c)
{
base.ServerWriteInitial(msg, c);
msg.WriteUInt16((ushort)existingTargets.Count);
foreach (var t in existingTargets)
{
msg.WriteUInt16(t != null ? t.ID : Entity.NullEntityID);
}
msg.WriteUInt16((ushort)spawnedTargets.Count);
foreach (var t in spawnedTargets)
{
t.WriteSpawnData(msg, t.ID, false);
}
}
}
}