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vlad.os/LuaCsForBarotraumaEP
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799efd8474ac4fc54be360965dca40e86213210c
LuaCsForBarotraumaEP/Subsurface/Source/Events
History
Regalis eb2c51c2f1 Cleanup with resharper (mostly removing redundancies & using collection.Length/Count properties instead of the Count method)
2016-10-31 20:50:20 +02:00
..
Missions
Cleanup with resharper (mostly removing redundancies & using collection.Length/Count properties instead of the Count method)
2016-10-31 20:50:20 +02:00
ArtifactEvent.cs
Artifacts are spread out better throughout the levels
2016-08-28 20:28:24 +03:00
MonsterEvent.cs
Preventing monsters from spawning too close to any sub (not just the main sub)
2016-10-06 21:17:33 +03:00
PropertyTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
RepairTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
ScriptedEvent.cs
Replace '' (two single quotes) with \" (double quote)
2016-09-24 21:26:08 -03:00
ScriptedTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Task.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
TaskManager.cs
Fixed crash with disabled monsters
2016-10-05 20:46:42 -03:00
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