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LuaCsForBarotraumaEP
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77d0b2aaab6ecfb0f8bb87d993db208eebbf5f45
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Items
/
Components
/
Machines
History
Joonas Rikkonen
1a3184dbad
(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
2019-04-18 12:04:56 +03:00
..
Controller.cs
(8d282f4cc) Hide the crew area and the chat box when using a controller (= aiming with a turret or similar item).
2019-04-10 15:13:25 +03:00
Deconstructor.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Engine.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Fabricator.cs
(86a1bac17) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-04 11:43:25 +03:00
MiniMap.cs
(ce8e185aa) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-16 17:12:09 +03:00
Pump.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Reactor.cs
(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
2019-04-18 12:04:56 +03:00
Sonar.cs
(c14dcd3d6) Support for multi-target monster missions
2019-04-18 12:03:07 +03:00
Steering.cs
(33ab1e038) Add buttons for resetting the settings to the defaults and setting the default keybindings. TODO: pressing the buttons should refresh the settings frame instead of closing it.
2019-04-04 11:10:14 +03:00