Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Utils/Option/Option.cs
2022-03-17 01:25:04 +09:00

26 lines
934 B
C#

using System;
namespace Barotrauma
{
/// <summary>
/// Implementation of <a href="https://en.wikipedia.org/wiki/Option_type">Option type</a>.
/// </summary>
/// <remarks>
/// Credit <a href="https://github.com/Jlobblet/FunctionalStuff/tree/main/src/FunctionalStuff/Option">Jlobblet</a>
/// </remarks>
public abstract class Option<T>
{
public static Option<T> Some(T value) => Some<T>.Create(value);
public static Option<T> None() => None<T>.Create();
public bool IsNone() => this is None<T>;
public bool IsSome() => this is Some<T>;
public Option<TType> Select<TType>(Func<T, TType> selector) =>
this switch
{
Some<T> { Value: var value } => Option<TType>.Some(selector.Invoke(value)),
None<T> _ => Option<TType>.None(),
_ => throw new ArgumentOutOfRangeException()
};
}
}