34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
using System.Xml.Linq;
|
|
|
|
namespace Barotrauma.Items.Components
|
|
{
|
|
class OrComponent : AndComponent
|
|
{
|
|
public OrComponent(Item item, ContentXElement element)
|
|
: base(item, element)
|
|
{
|
|
IsActive = true;
|
|
}
|
|
|
|
public override void Update(float deltaTime, Camera cam)
|
|
{
|
|
bool state = false;
|
|
for (int i = 0; i < timeSinceReceived.Length; i++)
|
|
{
|
|
if (timeSinceReceived[i] <= timeFrame) { state = true; }
|
|
timeSinceReceived[i] += deltaTime;
|
|
}
|
|
|
|
string signalOut = state ? output : falseOutput;
|
|
if (string.IsNullOrEmpty(signalOut))
|
|
{
|
|
//deactivate the component if state is false and there's no false output (will be woken up by non-zero signals in ReceiveSignal)
|
|
if (!state) { IsActive = false; }
|
|
return;
|
|
}
|
|
|
|
item.SendSignal(new Signal(signalOut, sender: signalSender[0] ?? signalSender[1]), "signal_out");
|
|
}
|
|
}
|
|
}
|