Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/CheckReputationAction.cs
2022-02-26 02:43:01 +09:00

61 lines
2.3 KiB
C#

#nullable enable
using System;
using System.Diagnostics;
using System.Xml.Linq;
namespace Barotrauma
{
class CheckReputationAction : CheckDataAction
{
[Serialize(ReputationAction.ReputationType.None, IsPropertySaveable.Yes)]
public ReputationAction.ReputationType TargetType { get; set; }
public CheckReputationAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { }
protected override float GetFloat(CampaignMode campaignMode)
{
switch (TargetType)
{
case ReputationAction.ReputationType.Faction:
{
Faction? faction = campaignMode.Factions.Find(f => f.Prefab.Identifier == Identifier);
if (faction != null) { return faction.Reputation.Value; }
break;
}
case ReputationAction.ReputationType.Location:
{
Location? location = campaignMode.Map.CurrentLocation;
Debug.Assert(location?.Reputation != null, "location?.Reputation != null");
if (location?.Reputation != null) { return location.Reputation.Value; }
break;
}
default:
{
DebugConsole.ThrowError("CheckReputationAction requires a \"TargetType\" but none were specified.");
break;
}
}
return 0.0f;
}
protected override bool GetBool(CampaignMode campaignMode)
{
DebugConsole.ThrowError("Boolean comparison cannot be applied to reputations.");
return false;
}
public override string ToDebugString()
{
string condition = "?";
if (value2 != null && value1 != null)
{
condition = $"{value1.ColorizeObject()} {Operator.ColorizeObject()} {value2.ColorizeObject()}";
}
return $"{ToolBox.GetDebugSymbol(succeeded.HasValue)} {nameof(CheckReputationAction)} -> (Type: {TargetType.ColorizeObject()}, " +
$"{(Identifier.IsEmpty ? string.Empty : $"Identifier: {Identifier.ColorizeObject()}, ")}" +
$"Success: {succeeded.ColorizeObject()}, Expression: {condition})";
}
}
}