Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/ContentManagement/ContentFile/WreckAIConfigFile.cs
2022-02-26 02:43:01 +09:00

19 lines
729 B
C#

using System.Xml.Linq;
namespace Barotrauma
{
[RequiredByCorePackage]
sealed class WreckAIConfigFile : GenericPrefabFile<WreckAIConfig>
{
public WreckAIConfigFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { }
protected override bool MatchesSingular(Identifier identifier) => identifier == "wreckaiconfig";
protected override bool MatchesPlural(Identifier identifier) => identifier == "wreckaiconfigs";
protected override PrefabCollection<WreckAIConfig> prefabs => WreckAIConfig.Prefabs;
protected override WreckAIConfig CreatePrefab(ContentXElement element)
{
return new WreckAIConfig(element, this);
}
}
}