Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityApplyStatusEffectsToAttacker.cs
T
2022-02-26 02:43:01 +09:00

21 lines
658 B
C#

using System.Collections.Generic;
using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityApplyStatusEffectsToAttacker : CharacterAbilityApplyStatusEffects
{
public CharacterAbilityApplyStatusEffectsToAttacker(CharacterAbilityGroup characterAbilityGroup, ContentXElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
}
protected override void ApplyEffect(AbilityObject abilityObject)
{
if ((abilityObject as AbilityAttackData)?.Attacker is Character attacker)
{
ApplyEffectSpecific(attacker);
}
}
}
}