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LuaCsForBarotraumaEP/docs/lua/Vectors.lua
Evil Factory 772edcfe5b updated docs
2021-09-22 13:27:31 -03:00

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-- luacheck: ignore 111
--[[--
Class providing vector functionality.
These are the XNA Vectors, you can find all the functions and fields here: <br>
<a href="https://docs.microsoft.com/en-us/previous-versions/windows/silverlight/dotnet-windows-silverlight/bb199660(v=xnagamestudio.35)">XNA Vector2</a> <br>
<a href="https://docs.microsoft.com/en-us/previous-versions/windows/silverlight/dotnet-windows-silverlight/bb199670(v=xnagamestudio.35)">XNA Vector3</a> <br>
<a href="https://docs.microsoft.com/en-us/previous-versions/windows/silverlight/dotnet-windows-silverlight/bb199679(v=xnagamestudio.35)">XNA Vector4</a> <br>
Access them via Vector2.\*, Vector3.\*, Vector4.\* <br>
CreateVector2, CreateVector3, CreateVector4 are globals.
]]
-- @code Vectors
local Vector2 = {}
local Vector3 = {}
local Vector4 = {}
--- Create Vector2
-- @treturn Vector2
-- @realm shared
function Vector2.__new(x, y) end
--- Create Vector3
-- @treturn Vector3
-- @realm shared
function Vector3.__new(x, y, z) end
--- Create Vector4
-- @treturn Vector4
-- @realm shared
function Vector4.__new(x, y, z, w) end