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LuaCsForBarotraumaEP
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761726c9b17d0d453b93e51bbdfd987558d20e6e
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Characters
/
Animation
T
History
Joonas Rikkonen
761726c9b1
(24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
2019-05-16 07:02:02 +03:00
..
HumanoidAnimParams.cs
c2e39cc...409d4d9
2019-03-18 22:50:18 +02:00
Ragdoll.cs
(24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
2019-05-16 07:02:02 +03:00