Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/Graphics/DeviceLostException.cs
2019-06-25 16:00:44 +03:00

28 lines
493 B
C#

using System;
using System.Runtime.Serialization;
namespace Microsoft.Xna.Framework.Graphics
{
[DataContract]
public sealed class DeviceLostException : Exception
{
public DeviceLostException()
: base()
{
}
public DeviceLostException(string message)
: base(message)
{
}
public DeviceLostException(string message, Exception inner)
: base(message, inner)
{
}
}
}