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LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/FrameworkResources.cs
2019-06-25 16:00:44 +03:00

16 lines
458 B
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework
{
internal static class FrameworkResources
{
#region Error strings
internal const string ResourceCreationWhenDeviceIsNull = "The GraphicsDevice must not be null when creating new resources.";
#endregion
}
}