Files
LuaCsForBarotraumaEP/Barotrauma
NotAlwaysTrue 740ace88f0 OBT/1.0.15
* Removed PF support again
Fixed Object reference not set to an instance of an object exception in EnemyAIController.cs UpdateLimbAttack()

* Reverted pervious fix on EnemyAIController bcuz the fix will not fix anything
Reduced MaxDegreeOfParallelism by 1 bcuz already a task there

* Re-removed all PF related stuff to fix issue
Removed all RUN_PHYSICS_IN_SEPARATE_THREAD related code because these codes are no longer functional
Removed a duplicated loop in GameScreen
Removed mulitple unnessary parallel operations

* Potentially fixed #44 and #43

* added a ToList for Gap.GapList
2026-02-09 15:34:07 +08:00
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2026-02-09 15:34:07 +08:00