Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Networking/NetMsg.cs
2020-07-30 13:00:09 +03:00

21 lines
484 B
C#

using Steamworks.Data;
using System;
using System.Runtime.InteropServices;
namespace Steamworks.Data
{
[StructLayout( LayoutKind.Sequential )]
internal partial struct NetMsg
{
internal IntPtr DataPtr;
internal int DataSize;
internal Connection Connection;
internal NetIdentity Identity;
internal long ConnectionUserData;
internal long RecvTime;
internal long MessageNumber;
internal IntPtr FreeDataPtr;
internal IntPtr ReleasePtr;
internal int Channel;
}
}