Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Utils/Option/Option.cs
Juan Pablo Arce 1fd2a51bbb Unstable v0.19.5.0
2022-09-14 12:48:12 -03:00

67 lines
2.2 KiB
C#

#nullable enable
using System;
namespace Barotrauma
{
/// <summary>
/// Implementation of <a href="https://en.wikipedia.org/wiki/Option_type">Option type</a>.
/// </summary>
/// <remarks>
/// Credit <a href="https://github.com/Jlobblet/FunctionalStuff/tree/main/src/FunctionalStuff/Option">Jlobblet</a>
/// </remarks>
public abstract class Option<T>
{
public static Option<T> Some(T value) => Some<T>.Create(value);
public static Option<T> None() => None<T>.Create();
public bool IsNone() => this is None<T>;
public bool IsSome() => this is Some<T>;
public bool TryUnwrap(out T outValue) => TryUnwrap<T>(out outValue);
public bool TryUnwrap<T1>(out T1 outValue) where T1 : T
{
switch (this)
{
case Some<T> { Value: T1 value }:
outValue = value;
return true;
default:
outValue = default!;
return false;
}
}
public Option<TType> Select<TType>(Func<T, TType> selector) =>
this switch
{
Some<T> { Value: var value } => Option<TType>.Some(selector.Invoke(value)),
None<T> _ => Option<TType>.None(),
_ => throw new ArgumentOutOfRangeException()
};
public abstract Option<T> Fallback(Option<T> fallback);
public abstract T Fallback(T fallback);
public abstract bool ValueEquals(T value);
public override bool Equals(object? obj)
=> obj switch
{
Some<T> { Value: var value } => this is Some<T> { Value: { } selfValue } && selfValue.Equals(value),
None<T> _ => IsNone(),
T value => this is Some<T> { Value: { } selfValue } && selfValue.Equals(value),
_ => false
};
public override int GetHashCode()
=> this is Some<T> { Value: { } value } ? value.GetHashCode() : 0;
public static bool operator ==(Option<T> a, Option<T> b)
=> a.Equals(b);
public static bool operator !=(Option<T> a, Option<T> b)
=> !(a == b);
public abstract override string ToString();
}
}