109 lines
3.3 KiB
C#
109 lines
3.3 KiB
C#
using System;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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class SetDataAction : EventAction
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{
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public enum OperationType
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{
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Set,
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Multiply,
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Add
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}
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public SetDataAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { }
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[Serialize(OperationType.Set, IsPropertySaveable.Yes)]
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public OperationType Operation { get; set; }
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[Serialize(null, IsPropertySaveable.Yes)]
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public string Value { get; set; } = null!;
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier Identifier { get; set; }
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private bool isFinished;
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public override bool IsFinished(ref string goTo)
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{
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return isFinished;
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}
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public override void Reset()
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{
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isFinished = false;
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}
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public override void Update(float deltaTime)
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{
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if (isFinished) { return; }
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if (GameMain.GameSession?.GameMode is CampaignMode campaign)
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{
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object xmlValue = ConvertXMLValue(Value);
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PerformOperation(campaign.CampaignMetadata, Identifier, xmlValue, Operation);
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}
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isFinished = true;
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}
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public static void PerformOperation(CampaignMetadata metadata, Identifier identifier, object value, OperationType operation)
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{
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if (metadata == null) { return; }
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object currentValue = metadata.GetValue(identifier);
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float? originalValue = ConvertValueToFloat(currentValue ?? 0);
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float? newValue = ConvertValueToFloat(value);
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if ((originalValue == null || newValue == null) && operation != OperationType.Set)
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{
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DebugConsole.ThrowError($"Tried to perform numeric operations to a non number via SetDataAction (Existing: {currentValue?.GetType()}, New: {value.GetType()})");
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return;
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}
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switch (operation)
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{
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case OperationType.Set:
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metadata.SetValue(identifier, value);
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break;
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case OperationType.Add:
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metadata.SetValue(identifier, originalValue + newValue ?? 0);
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break;
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case OperationType.Multiply:
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metadata.SetValue(identifier, originalValue * newValue ?? 0);
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break;
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}
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}
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private static float? ConvertValueToFloat(object value)
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{
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if (value is float || value is int)
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{
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return (float?) Convert.ChangeType(value, typeof(float));
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}
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return null;
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}
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public static object ConvertXMLValue(string value)
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{
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if (bool.TryParse(value, out bool b))
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{
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return b;
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}
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if (float.TryParse(value, out float f))
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{
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return f;
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}
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return value;
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}
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public override string ToDebugString()
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{
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return $"{ToolBox.GetDebugSymbol(isFinished)} {nameof(SetDataAction)} -> (Identifier: {Identifier.ColorizeObject()}, Value: {ConvertXMLValue(Value).ColorizeObject()}, Operation: {Operation.ColorizeObject()})";
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}
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}
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} |