Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Traitors/Objective.cs
2022-02-26 02:43:01 +09:00

195 lines
9.3 KiB
C#

using Barotrauma.Networking;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma
{
partial class Traitor
{
public class Objective
{
public Traitor Traitor { get; private set; }
private int shuffleGoalsCount;
private readonly List<Goal> allGoals = new List<Goal>();
private readonly List<Goal> activeGoals = new List<Goal>();
private readonly List<Goal> pendingGoals = new List<Goal>();
private readonly List<Goal> completedGoals = new List<Goal>();
public bool IsCompleted => pendingGoals.Count <= 0;
public bool IsPartiallyCompleted => completedGoals.Count > 0;
public bool IsStarted { get; private set; } = false;
public bool CanBeStarted(ICollection<Traitor> traitors) => !IsStarted && allGoals.Any(goal => goal.CanBeCompleted(traitors));
public bool CanBeCompleted => !IsStarted || pendingGoals.All(goal => goal.CanBeCompleted(goal.Traitors));
public bool IsEnemy(Character character) => pendingGoals.Any(goal => goal.IsEnemy(character));
public bool IsAllowedToDamage(Structure structure) => pendingGoals.Any(goal => goal.IsAllowedToDamage(structure));
public readonly HashSet<string> Roles = new HashSet<string>();
public string InfoText { get; private set; }
public virtual string GoalInfoFormatId { get; set; } = "TraitorObjectiveGoalInfoFormat";
public string GoalInfos =>
string.Join("/",
string.Join("/", activeGoals.Select((goal, index) =>
{
var statusText = goal.StatusText(Traitor);
var startIndex = statusText.LastIndexOf('/') + 1;
return $"{statusText.Substring(0, startIndex)}[{index}.st]={statusText.Substring(startIndex)}/[{index}.sl]={TextManager.FormatServerMessage(GoalInfoFormatId, ("[statustext]", $"[{index}.st]"))}";
}).ToArray()),
string.Join("", activeGoals.Select((goal, index) => $"[{index}.sl]").ToArray()));
public string AllGoalInfos =>
string.Join("/",
string.Join("/", allGoals.Select((goal, index) =>
{
var statusText = goal.StatusText(Traitor);
var startIndex = statusText.LastIndexOf('/') + 1;
return $"{statusText.Substring(0, startIndex)}[{index}.st]={statusText.Substring(startIndex)}/[{index}.sl]={TextManager.FormatServerMessage(GoalInfoFormatId, ("[statustext]", $"[{index}.st]"))}";
}).ToArray()),
string.Join("", allGoals.Select((goal, index) => $"[{index}.sl]").ToArray()));
public virtual string StartMessageTextId { get; set; } = "TraitorObjectiveStartMessage";
public virtual IEnumerable<string> StartMessageKeys => new string[] { "[traitorgoalinfos]" };
public virtual IEnumerable<string> StartMessageValues => new string[] { GoalInfos };
public virtual LocalizedString StartMessageText
=> TextManager.FormatServerMessageWithPronouns(Traitor.Character.Info, StartMessageTextId, StartMessageKeys.Zip(StartMessageValues, (k,v) => (k,v)).ToArray());
public virtual string StartMessageServerTextId { get; set; } = "TraitorObjectiveStartMessageServer";
public virtual IEnumerable<string> StartMessageServerKeys => StartMessageKeys.Concat(new string[] { "[traitorname]" });
public virtual IEnumerable<string> StartMessageServerValues => StartMessageValues.Concat(new string[] { Traitor?.Character?.Name ?? "(unknown)" });
public virtual LocalizedString StartMessageServerText => TextManager.FormatServerMessageWithPronouns(Traitor.Character.Info, StartMessageServerTextId, StartMessageServerKeys.Zip(StartMessageServerValues, (k,v) => (k,v)).ToArray());
public virtual string EndMessageSuccessTextId { get; set; } = "TraitorObjectiveEndMessageSuccess";
public virtual string EndMessageSuccessDeadTextId { get; set; } = "TraitorObjectiveEndMessageSuccessDead";
public virtual string EndMessageSuccessDetainedTextId { get; set; } = "TraitorObjectiveEndMessageSuccessDetained";
public virtual string EndMessageFailureTextId { get; set; } = "TraitorObjectiveEndMessageFailure";
public virtual string EndMessageFailureDeadTextId { get; set; } = "TraitorObjectiveEndMessageFailureDead";
public virtual string EndMessageFailureDetainedTextId { get; set; } = "TraitorObjectiveEndMessageFailureDetained";
public virtual IEnumerable<string> EndMessageKeys => new string[] { "[traitorname]", "[traitorgoalinfos]" };
public virtual IEnumerable<string> EndMessageValues => new string[] { Traitor?.Character?.Name ?? "(unknown)", GoalInfos };
public virtual string EndMessageText
{
get
{
var traitorIsDead = Traitor.Character.IsDead;
var traitorIsDetained = Traitor.Character.LockHands;
var messageId = IsCompleted
? (traitorIsDead ? EndMessageSuccessDeadTextId : traitorIsDetained ? EndMessageSuccessDetainedTextId : EndMessageSuccessTextId)
: (traitorIsDead ? EndMessageFailureDeadTextId : traitorIsDetained ? EndMessageFailureDetainedTextId : EndMessageFailureTextId);
return TextManager.FormatServerMessageWithPronouns(Traitor.Character.Info, messageId, EndMessageKeys.Zip(EndMessageValues, (k,v)=>(k,v)).ToArray());
}
}
public bool Start(Traitor traitor)
{
Traitor = traitor;
activeGoals.Clear();
pendingGoals.Clear();
completedGoals.Clear();
var allGoalsCount = allGoals.Count;
var indices = allGoals.Select((goal, index) => index).ToArray();
if (shuffleGoalsCount > 0)
{
for (var i = allGoalsCount; i > 1;)
{
int j = TraitorManager.RandomInt(i--);
var temp = indices[j];
indices[j] = indices[i];
indices[i] = temp;
}
}
for (var i = 0; i < allGoalsCount; ++i)
{
var goal = allGoals[indices[i]];
if (goal.Start(traitor))
{
activeGoals.Add(goal);
pendingGoals.Add(goal);
if (shuffleGoalsCount > 0 && pendingGoals.Count >= shuffleGoalsCount)
{
break;
}
}
else
{
completedGoals.Add(goal);
}
}
if (pendingGoals.Count <= 0 && completedGoals.Count < allGoals.Count)
{
return false;
}
IsStarted = true;
traitor.SendChatMessageBox(StartMessageText.Value, traitor.Mission.Identifier);
traitor.UpdateCurrentObjective(GoalInfos, traitor.Mission.Identifier);
return true;
}
public void StartMessage()
{
Traitor.SendChatMessage(StartMessageText.Value, Traitor.Mission.Identifier);
}
public void EndMessage()
{
Traitor.SendChatMessageBox(EndMessageText, Traitor.Mission.Identifier);
Traitor.SendChatMessage(EndMessageText, Traitor.Mission.Identifier);
}
public void Update(float deltaTime)
{
if (!IsStarted)
{
return;
}
for (int i = 0; i < pendingGoals.Count;)
{
var goal = pendingGoals[i];
goal.Update(deltaTime);
if (!goal.IsCompleted)
{
++i;
}
else
{
completedGoals.Add(goal);
pendingGoals.RemoveAt(i);
if (GameMain.Server != null)
{
Traitor.SendChatMessage(goal.CompletedText(Traitor), Traitor.Mission.Identifier);
if (pendingGoals.Count > 0)
{
Traitor.SendChatMessageBox(goal.CompletedText(Traitor), Traitor.Mission.Identifier);
}
Traitor.UpdateCurrentObjective(GoalInfos, Traitor.Mission.Identifier);
}
}
}
}
public Objective(string infoText, int shuffleGoalsCount, ICollection<string> roles, ICollection<Goal> goals)
{
InfoText = infoText;
this.shuffleGoalsCount = shuffleGoalsCount;
Roles.UnionWith(roles);
allGoals.AddRange(goals);
}
}
}
}