127 lines
3.3 KiB
C#
127 lines
3.3 KiB
C#
using System.Collections.Generic;
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using Lidgren.Network;
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using Microsoft.Xna.Framework;
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using Barotrauma.Networking;
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namespace Barotrauma
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{
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class Entity
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{
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private static Dictionary<ushort, Entity> dictionary = new Dictionary<ushort, Entity>();
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private ushort id;
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protected AITarget aiTarget;
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//protected float soundRange;
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//protected float sightRange;
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public ushort ID
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{
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get { return id; }
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set
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{
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Entity thisEntity;
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if (dictionary.TryGetValue(id, out thisEntity) && thisEntity == this)
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{
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dictionary.Remove(id);
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}
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//if there's already an entity with the same ID, give it the old ID of this one
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Entity existingEntity;
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if (dictionary.TryGetValue(value, out existingEntity))
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{
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System.Diagnostics.Debug.WriteLine(existingEntity+" had the same ID as "+this);
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dictionary.Remove(value);
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dictionary.Add(id, existingEntity);
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existingEntity.id = id;
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}
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id = value;
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dictionary.Add(id, this);
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}
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}
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public virtual Vector2 SimPosition
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{
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get { return Vector2.Zero; }
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}
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public virtual Vector2 Position
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{
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get { return Vector2.Zero; }
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}
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public virtual Vector2 WorldPosition
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{
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get { return Submarine == null ? Position : Submarine.Position + Position; }
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}
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public Vector2 DrawPosition
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{
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get { return Submarine == null ? Position : Submarine.DrawPosition + Position; }
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}
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public Submarine Submarine
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{
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get;
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set;
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}
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public AITarget AiTarget
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{
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get { return aiTarget; }
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}
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public Entity(Submarine submarine)
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{
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this.Submarine = submarine;
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//give an unique ID
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bool IDfound;
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id = 1;//Rand.Int(int.MaxValue);
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do
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{
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id += 1;
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IDfound = dictionary.ContainsKey(id);
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} while (IDfound);
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dictionary.Add(id, this);
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}
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public virtual bool FillNetworkData(NetworkEventType type, NetBuffer message, object data)
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{
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return false;
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}
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public virtual void ReadNetworkData(NetworkEventType type, NetIncomingMessage message, float sendingTime, out object data)
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{
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data = null;
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}
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/// <summary>
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/// Find an entity based on the ID
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/// </summary>
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public static Entity FindEntityByID(ushort ID)
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{
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Entity matchingEntity;
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dictionary.TryGetValue(ID, out matchingEntity);
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return matchingEntity;
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}
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public static void RemoveAll()
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{
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List<Entity> list = new List<Entity>(dictionary.Values);
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foreach (Entity e in list)
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{
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e.Remove();
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}
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dictionary.Clear();
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}
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public virtual void Remove()
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{
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dictionary.Remove(ID);
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}
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}
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}
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