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LuaCsForBarotraumaEP
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701e4553a23e8df4e3d80a7f7b7143318e7df4ec
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Characters
/
AI
T
History
Joonas Rikkonen
729f850175
Fixed a "sequence contains no elements" exception in IndoorsSteeringManager
2018-01-26 17:28:48 +02:00
..
Objectives
More AI fixes/improvements:
2017-12-28 19:44:48 +02:00
AIController.cs
Added a Character.AddDamage override method that does damage to a specific limb instead of the limb closest to the source of the damage. Projectiles and melee weapons now always do damage to the limb they hit, even if the center point of some other limb happens to be closer.
2017-12-05 18:03:00 +02:00
AITarget.cs
Fixed creatures seeking towards an incorrect position when trying to eat something (causing larger creatures like threshers and coelanths to swim around the target without ever reaching it), extra check for removed entities in AITarget
2017-11-01 20:58:37 +02:00
EnemyAIController.cs
Added a Character.AddDamage override method that does damage to a specific limb instead of the limb closest to the source of the damage. Projectiles and melee weapons now always do damage to the limb they hit, even if the center point of some other limb happens to be closer.
2017-12-05 18:03:00 +02:00
HumanAIController.cs
Added a Character.AddDamage override method that does damage to a specific limb instead of the limb closest to the source of the damage. Projectiles and melee weapons now always do damage to the limb they hit, even if the center point of some other limb happens to be closer.
2017-12-05 18:03:00 +02:00
IndoorsSteeringManager.cs
Fixed a "sequence contains no elements" exception in IndoorsSteeringManager
2018-01-26 17:28:48 +02:00
ISteerable.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
Order.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
PathFinder.cs
Pathfinding fixes:
2018-01-11 16:03:16 +02:00
SteeringManager.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
SteeringPath.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00