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6eba16ff4e1844003e4e7f11615bbddfa5619f88
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Events
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Joonas Rikkonen 6eba16ff4e Fixed clients spawning monsters twice (first during mission/event initialization and again when the server notifies them about the spawning)
2017-08-08 23:03:26 +03:00
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Missions
Fixed clients spawning monsters twice (first during mission/event initialization and again when the server notifies them about the spawning)
2017-08-08 23:03:26 +03:00
ArtifactEvent.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
MonsterEvent.cs
Fixed clients spawning monsters twice (first during mission/event initialization and again when the server notifies them about the spawning)
2017-08-08 23:03:26 +03:00
PropertyTask.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
RepairTask.cs
Added an artifact that attracts creatures, item max health can be changed & items can be made indestructible
2017-07-04 22:10:30 +03:00
ScriptedEvent.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
ScriptedTask.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
Task.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
TaskManager.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
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