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LuaCsForBarotraumaEP
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6eba16ff4e1844003e4e7f11615bbddfa5619f88
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Characters
/
Animation
T
History
Joonas Rikkonen
49003c465c
Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
..
AnimController.cs
Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
FishAnimController.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
HumanoidAnimController.cs
Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
Ragdoll.cs
Merge branch 'master' of
https://github.com/Faerdan/Barotrauma
into Faerdan-master
2017-07-05 19:32:34 +03:00