351 lines
15 KiB
C#
351 lines
15 KiB
C#
using Microsoft.Xna.Framework;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using Barotrauma.Networking;
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namespace Barotrauma
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{
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class MultiPlayerCampaignSetupUI : CampaignSetupUI
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{
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private GUIButton rollbackSaveButton;
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private GUIButton deleteMpSaveButton;
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private int prevInitialMoney;
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private CampaignSettingElements campaignSettingElements;
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public bool LoadGameMenuVisible => loadGameContainer is { Visible: true };
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public MultiPlayerCampaignSetupUI(GUIComponent newGameContainer, GUIComponent loadGameContainer, List<CampaignMode.SaveInfo> saveFiles = null)
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: base(newGameContainer, loadGameContainer)
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{
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var verticalLayout = new GUILayoutGroup(new RectTransform(Vector2.One, newGameContainer.RectTransform), isHorizontal: false)
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{
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Stretch = true,
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RelativeSpacing = 0.025f
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};
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GUILayoutGroup nameSeedLayout = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), verticalLayout.RectTransform), isHorizontal: false)
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{
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Stretch = true
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};
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GUILayoutGroup campaignSettingLayout = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.6f), verticalLayout.RectTransform), isHorizontal: false)
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{
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Stretch = true,
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RelativeSpacing = 0.0f
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};
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// New game
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var saveLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.03f), nameSeedLayout.RectTransform) { MinSize = new Point(0, GUI.IntScale(24)) }, TextManager.Get("SaveName"), textAlignment: Alignment.CenterLeft);
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saveNameBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), saveLabel.RectTransform, Anchor.CenterRight), string.Empty)
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{
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textFilterFunction = ToolBox.RemoveInvalidFileNameChars
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};
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saveLabel.InheritTotalChildrenMinHeight();
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var seedLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.03f), nameSeedLayout.RectTransform) { MinSize = new Point(0, GUI.IntScale(24)) }, TextManager.Get("MapSeed"), textAlignment: Alignment.CenterLeft);
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seedBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), seedLabel.RectTransform, Anchor.CenterRight), ToolBox.RandomSeed(8));
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seedLabel.InheritTotalChildrenMinHeight();
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nameSeedLayout.InheritTotalChildrenMinHeight();
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campaignSettingElements = CreateCampaignSettingList(campaignSettingLayout, CampaignSettings.Empty, false);
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var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.1f),
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verticalLayout.RectTransform) { MaxSize = new Point(int.MaxValue, GUI.IntScale(30)) }, childAnchor: Anchor.BottomRight, isHorizontal: true);
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prevInitialMoney = CampaignSettings.DefaultInitialMoney;
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InitialMoneyText = new GUITextBlock(new RectTransform(new Vector2(0.6f, 1f), buttonContainer.RectTransform), "", font: GUIStyle.SmallFont, textColor: GUIStyle.Green, textAlignment: Alignment.CenterRight)
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{
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TextGetter = () =>
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{
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int defaultInitialMoney = CampaignSettings.DefaultInitialMoney;
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int initialMoney = defaultInitialMoney;
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if (CampaignModePresets.TryGetAttribute(
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nameof(CampaignSettings.StartingBalanceAmount).ToIdentifier(),
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campaignSettingElements.StartingFunds.GetValue().ToIdentifier(),
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out var attribute))
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{
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initialMoney = attribute.GetAttributeInt(defaultInitialMoney);
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}
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if (prevInitialMoney != initialMoney)
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{
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GameMain.NetLobbyScreen.RefreshEnabledElements();
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prevInitialMoney = initialMoney;
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}
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if (GameMain.NetLobbyScreen.SelectedSub != null)
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{
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initialMoney -= GameMain.NetLobbyScreen.SelectedSub.Price;
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}
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initialMoney = Math.Max(initialMoney, 0);
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return TextManager.GetWithVariable("campaignstartingmoney", "[money]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", initialMoney));
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}
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};
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verticalLayout.Recalculate();
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CreateLoadMenu(saveFiles);
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}
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public bool StartGameClicked(GUIButton button, object userdata)
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{
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if (string.IsNullOrWhiteSpace(saveNameBox.Text))
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{
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saveNameBox.Flash(GUIStyle.Red, flashDuration: 5.0f);
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saveNameBox.Pulsate(Vector2.One, Vector2.One * 1.2f, duration: 2.0f);
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newGameContainer?.Flash(GUIStyle.Red, flashDuration: 0.5f);
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return false;
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}
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SubmarineInfo selectedSub = null;
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if (GameMain.NetLobbyScreen.SelectedSub == null) { return false; }
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selectedSub = GameMain.NetLobbyScreen.SelectedSub;
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if (selectedSub.SubmarineClass == SubmarineClass.Undefined)
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{
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new GUIMessageBox(TextManager.Get("error"), TextManager.Get("undefinedsubmarineselected"));
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return false;
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}
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if (string.IsNullOrEmpty(selectedSub.MD5Hash.StringRepresentation))
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{
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new GUIMessageBox(TextManager.Get("error"), TextManager.Get("nohashsubmarineselected"));
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return false;
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}
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string savePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Multiplayer, saveNameBox.Text);
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bool hasRequiredContentPackages = selectedSub.RequiredContentPackagesInstalled;
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CampaignSettings settings = campaignSettingElements.CreateSettings();
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if (selectedSub.HasTag(SubmarineTag.Shuttle) || !hasRequiredContentPackages)
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{
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if (!hasRequiredContentPackages)
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{
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var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
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TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
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new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("No") });
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msgBox.Buttons[0].OnClicked = msgBox.Close;
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msgBox.Buttons[0].OnClicked += (button, obj) =>
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{
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if (GUIMessageBox.MessageBoxes.Count == 0)
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{
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StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
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CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
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}
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return true;
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};
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msgBox.Buttons[1].OnClicked = msgBox.Close;
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}
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if (selectedSub.HasTag(SubmarineTag.Shuttle))
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{
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var msgBox = new GUIMessageBox(TextManager.Get("ShuttleSelected"),
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TextManager.Get("ShuttleWarning"),
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new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("No") });
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msgBox.Buttons[0].OnClicked = (button, obj) =>
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{
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StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
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CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
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return true;
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};
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msgBox.Buttons[0].OnClicked += msgBox.Close;
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msgBox.Buttons[1].OnClicked = msgBox.Close;
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return false;
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}
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}
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else
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{
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StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text, settings);
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CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
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}
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return true;
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}
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private IEnumerable<CoroutineStatus> WaitForCampaignSetup()
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{
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GUI.SetCursorWaiting();
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var headerText = TextManager.Get("CampaignStartingPleaseWait");
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var msgBox = new GUIMessageBox(headerText, TextManager.Get("CampaignStarting"), new LocalizedString[] { TextManager.Get("Cancel") });
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msgBox.Buttons[0].OnClicked = (btn, userdata) =>
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{
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GameMain.NetLobbyScreen.HighlightMode(GameMain.NetLobbyScreen.SelectedModeIndex);
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GameMain.NetLobbyScreen.SelectMode(GameMain.NetLobbyScreen.SelectedModeIndex);
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GUI.ClearCursorWait();
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CoroutineManager.StopCoroutines("WaitForCampaignSetup");
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return true;
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};
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msgBox.Buttons[0].OnClicked += msgBox.Close;
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DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 20);
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while (Screen.Selected != GameMain.GameScreen && DateTime.Now < timeOut)
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{
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msgBox.Header.Text = headerText + new string('.', (int)Timing.TotalTime % 3 + 1);
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yield return CoroutineStatus.Running;
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}
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msgBox.Close();
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GUI.ClearCursorWait();
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yield return CoroutineStatus.Success;
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}
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public override void CreateLoadMenu(IEnumerable<CampaignMode.SaveInfo> saveFiles = null)
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{
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prevSaveFiles?.Clear();
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prevSaveFiles = null;
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loadGameContainer.ClearChildren();
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if (saveFiles == null)
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{
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saveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Multiplayer);
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}
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var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.85f), loadGameContainer.RectTransform), childAnchor: Anchor.TopCenter)
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{
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Stretch = true,
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RelativeSpacing = 0.03f
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};
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saveList = new GUIListBox(new RectTransform(Vector2.One, leftColumn.RectTransform))
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{
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PlaySoundOnSelect = true,
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OnSelected = SelectSaveFile
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};
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foreach (CampaignMode.SaveInfo saveInfo in saveFiles)
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{
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CreateSaveElement(saveInfo);
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}
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SortSaveList();
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loadGameButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.12f), loadGameContainer.RectTransform, Anchor.BottomRight), TextManager.Get("LoadButton"))
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{
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OnClicked = (btn, obj) =>
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{
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if (saveList.SelectedData is not CampaignMode.SaveInfo saveInfo) { return false; }
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if (string.IsNullOrWhiteSpace(saveInfo.FilePath)) { return false; }
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LoadGame?.Invoke(saveInfo.FilePath, backupIndex: Option.None);
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CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
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return true;
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},
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Enabled = false
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};
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GUILayoutGroup leftButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.45f, 0.15f), loadGameContainer.RectTransform, Anchor.BottomLeft))
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{
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RelativeSpacing = 0.05f,
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Stretch = true
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};
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rollbackSaveButton = new GUIButton(new RectTransform(new Vector2(1f, 0.5f), leftButtonContainer.RectTransform), TextManager.Get("rollbackbutton"), style: "GUIButtonSmallFreeScale")
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{
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Visible = false,
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ToolTip = TextManager.Get("backuptooltip"),
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OnClicked = ViewBackupSaveMenu
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};
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deleteMpSaveButton = new GUIButton(new RectTransform(new Vector2(1f, 0.5f), leftButtonContainer.RectTransform),
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TextManager.Get("Delete"), style: "GUIButtonSmallFreeScale")
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{
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OnClicked = DeleteSave,
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Visible = false
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};
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}
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private bool ViewBackupSaveMenu(GUIButton button, object obj)
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{
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if (obj is not CampaignMode.SaveInfo saveInfo) { return false; }
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if (string.IsNullOrWhiteSpace(saveInfo.FilePath)) { return false; }
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if (GameMain.Client.IsServerOwner)
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{
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CreateBackupMenu(SaveUtil.GetIndexData(saveInfo.FilePath), index =>
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{
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LoadGame(saveInfo.FilePath, backupIndex: Option.Some(index.Index));
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});
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}
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else
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{
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RequestBackupIndexData(saveInfo.FilePath);
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}
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return true;
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}
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private const string PleaseWaitUserData = "PleaseWaitPopup";
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private void RequestBackupIndexData(string savePath)
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{
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if (GameMain.Client == null) { return; }
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GUI.SetCursorWaiting();
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var msgBox = new GUIMessageBox(TextManager.Get("CampaignStartingPleaseWait"), TextManager.Get("CampaignStarting"), new[] { TextManager.Get("Cancel") })
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{
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UserData = PleaseWaitUserData
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};
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msgBox.Buttons[0].OnClicked = (btn, obj) =>
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{
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GUI.ClearCursorWait();
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return true;
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};
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IWriteMessage msg = new WriteOnlyMessage().WithHeader(ClientPacketHeader.REQUEST_BACKUP_INDICES);
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msg.WriteString(savePath);
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GameMain.Client?.ClientPeer?.Send(msg, DeliveryMethod.Reliable);
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}
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public void OnBackupIndicesReceived(IReadMessage message)
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{
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GUI.ClearCursorWait();
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foreach (GUIComponent component in GUIMessageBox.MessageBoxes.Where(static mb => mb.UserData is PleaseWaitUserData).ToArray())
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{
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if (component is GUIMessageBox msgBox)
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{
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msgBox.Close();
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}
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}
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string path = message.ReadString();
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var indexData = INetSerializableStruct.Read<NetCollection<SaveUtil.BackupIndexData>>(message);
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CreateBackupMenu(indexData, selectedIndex =>
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{
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LoadGame?.Invoke(path, backupIndex: Option.Some(selectedIndex.Index));
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});
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}
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private bool SelectSaveFile(GUIComponent component, object obj)
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{
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if (obj is not CampaignMode.SaveInfo saveInfo) { return true; }
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string fileName = saveInfo.FilePath;
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loadGameButton.Enabled = true;
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rollbackSaveButton.Visible = true;
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deleteMpSaveButton.Visible = deleteMpSaveButton.Enabled = GameMain.Client.IsServerOwner;
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rollbackSaveButton.Enabled = deleteMpSaveButton.Enabled = GameMain.GameSession?.DataPath.LoadPath != fileName;
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if (deleteMpSaveButton.Visible)
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{
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deleteMpSaveButton.UserData = saveInfo;
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}
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if (rollbackSaveButton.Visible)
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{
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rollbackSaveButton.UserData = saveInfo;
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}
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return true;
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}
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}
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}
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