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LuaCsForBarotraumaEP
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6db3062cc82fa3a22e95e0ab31728dcad1cd6551
LuaCsForBarotraumaEP
/
Subsurface
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Source
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Screens
History
Regalis
6db3062cc8
dmgn
2016-02-05 19:34:10 +02:00
..
EditCharacterScreen.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
EditMapScreen.cs
Editor usable without console, HiddenSubPosition divisible with grid size
2016-02-02 19:04:15 +02:00
GameScreen.cs
Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected
2016-01-27 22:27:51 +02:00
LobbyScreen.cs
Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected
2016-01-27 22:27:51 +02:00
MainMenuScreen.cs
dmgn
2016-02-05 19:34:10 +02:00
NetLobbyScreen.cs
dmgn
2016-02-05 19:34:10 +02:00
NetLobbyVoting.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
Screen.cs
Fade in when shift starts, fixed fadeout canceling before screen is switched to lobby
2016-01-20 23:22:55 +02:00
ServerListScreen.cs
- AI equips a diving suit before going out
2016-01-25 18:47:19 +02:00
sygwkgy0.iv5
Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
2015-10-31 00:29:51 +02:00