- light-emitting alien structures that hold the artifacts instead of just having the artifacts lay on the floor (can also be used for turning artifacts into power sources if installed in a sub)
32 lines
1.6 KiB
XML
32 lines
1.6 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Structures>
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<structure prefab="RuinWallHorizontal" alignment="Top, Bottom" type="Wall"/>
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<structure prefab="RuinWallHorizontalSmall" alignment="Top, Bottom" type="CorridorWall"/>
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<structure prefab="RuinWallVertical" alignment="Left,Right" type="Wall"/>
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<structure prefab="RuinWallVerticalSmall" alignment="Left,Right" type="CorridorWall"/>
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<structure prefab="RuinWallHeavyHorizontal" alignment="Top, Bottom" type="HeavyWall"/>
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<structure prefab="RuinWallHeavyVertical" alignment="Left,Right" type="HeavyWall"/>
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<structure prefab="RuinBack" alignment="Center" type="Back" commonness="3"/>
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<structure prefab="RuinBackFractal" alignment="Center" type="Back" commonness="2"/>
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<structure prefab="RuinBackCarvings" alignment="Center" type="Back" commonness="1"/>
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<item prefab="RuinBlock" alignment="Right,Top,Bottom,Left" type="Prop" commonness="5"/>
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<item prefab="RuinFractalBall" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="5"/>
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<item prefab="RuinClaw" alignment="Bottom" type="Prop" commonness="5"/>
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<item prefab="Oxygenite Shard" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="5"/>
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<item prefab="Sulphurite Shard" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="5"/>
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<item prefab="Ancient Weapon" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="1"/>
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<item prefab="Alien Door" alignment="Center" type="Door"/>
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<item prefab="Alien Hatch" alignment="Center" type="Hatch"/>
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<item prefab="Artifact Holder" alignment="Center" type="Prop" commonness="5"/>
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</Structures> |